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Jobeleca

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  • Location
    North Carolina, USA
  • Interests
    Star Trek, Star Wars
  • Occupation
    CSR

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  1. Due to a new job where I will be forever on the road, I am discontinuing the price tracker.
  2. Here is an updated link for SWTOR 3.3.2 https://docs.google.com/spreadsheets/d/1l2IDZdxKQSEsSpuDSEpbIkpetM2INrary-azlT4hsQ0/edit?usp=sharing I've separated out the items that will be discontinued in 4.0.
  3. Here is an updated link for SWTOR 3.3.1 https://docs.google.com/spreadsheets/d/1EANv1azJQ1nLLFxT-YWuFw0E02j5HZH7RAPU5QBh4qA/edit?usp=sharing
  4. Updated link for patch 3.3.0 https://docs.google.com/spreadsheets/d/1zCKCPnunk2dWMmI37Gvw7AqxaPzIkGEhqxm0XP8hl0g/edit?usp=sharing
  5. It would be great to have devs publicly jump in game and run contests. Example: On Jedi Covenant this month I've been periodically been running a "Numbers Game" contest for one minute at a time where if you guess the exact number you win 1 million credits, otherwise the closest guess wins 100k credits. So far, I've distributed 3.6 million credits and it has taken world chats that were either nasty or just JAWA'ing away and made them happy and productive again So far, I've been running and rerunning important numbers for scifi fans, 42, 47, 1701, 451, I need to mix it up a little now that I've posted what the only 4 answers actually are but you get the idea.
  6. I'm finding conflicting opinions on Need/Greed/Disassemble with opinions about two options, but I haven't found any dev comments on official statements on the following order question Need > Greed > Disassemble or Need > Greed = Disassemble Does anyone know where some official information is on this or could a dev respond with the answer please?
  7. Updated link for patch 3.2.2 https://docs.google.com/spreadsheets/d/1InbXWLVuIZIme5LrLQ1Z71dmOzJFNjKou4XOiyUs_uA/edit?usp=sharing
  8. The latter. There are other ways that are quicker with OCR, but I find mindless data entry of the same list day after day to be sort of relaxing
  9. It takes about an hour and a half, previously I was doing it daily, I've switched to every other day now - which has of course eaten into the rate I gain, but at a certain point that really ceases to matter.
  10. New link for patch 3.1.2 https://docs.google.com/spreadsheets/d/1uu_aK6EbDqmG5W4bIUcoQZqdJ3jPbwYfZnuFH6YQSSg/edit?usp=sharing
  11. I've been tracking GTN prices since Jan 11th 2015 and use the following sheet to make 1-6 million credits a day on between 500k and 1 million credits daily investments. I just started a new sheet for 3.1.1 and posting here for anyone who is interested in the economy. https://docs.google.com/spreadsheets/d/1hNQtEokymstya3NqcaoYb45PYyjNXQ61pRDlckZo7rg/edit?usp=sharing
  12. Aside from the Unnamed podcast which is down to rare updates and Corellian Run which I stopped listening to over half a year ago due to being unrelentingly negative, what podcasts are still active?
  13. the solution was to conduct the fights about 15m from where I planted the relay. Even though nothing attacked the relay during fights, I'm guessing AOEs by the mobs were killing it.
  14. I'm running into the same bug now, when I reported it the only response (other than the useless auto-one) is that he had thought the issue was resolved a long time ago and that I should just try leveling some more and do it again. With the limited time 12x XP on class missions this is an unacceptable response. Yes, I am under level for the planet, however I had 2 lvl55s with me to kill mobs rapidly and we've tried the same mission after 3 patches without success. It's not a matter of not killing the mobs in time before they can kill the item you drop, the item simply despawns without ever being attacked and doesn't mark the missing item as successfully defended and thus the mission cannot be completed.
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