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Ergale

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  1. <Desecration> is currently recruiting. We are an endgame raiding guild founded on Prophecy of the Five. Due to the cheap server transfers and dwindling population of Pot5, we moved to The Harbinger over the summer. With the upcoming expansion, we are seeking to expand our roster and start running a second HM/NiM group. We are looking for all roles right now, as our current members will fill in the holes. Progression (8man) 10/10 DF + DP timed 12/12 TFB + SnV timed 8/10 HM ToS + Rav 1/1 HM CM Expectations •Being at least 4/5 in old nim, being 4/5 in hm new ops or being able to learn mechanics. •Be able to join TeamSpeak, Starparse •Know your class and have it geared. •Show up consistently and on time. What We Provide Guild ship (Once available) Guild bank TeamSpeak 3 server Repair funds Stims/Adrenals/Medpacs Schedule Fridays and Saturdays 8/9pm-10/11pm, once 4.0 hits, possibly upping the end time by an hour. [in EST (GMT -5)] Content being done will be scheduled during the previous run or at the beginning of the run. Contacting Us To contact us, please send an in-game message to Villianý(alt 0253), Torlong, or /who Desecration and ask for an officer.
  2. http://puu.sh/j4cBt/d91aec2865.jpg
  3. We are going to be moving servers, and we'd hate to see our guildship, guildbank and all of our decos go to waste! Our guildship has the first room of the Command and Crew deck unlocked. Our guild bank has 2 tabs unlocked. As far as decos go, I will give you a tour if you are interested. Some of the highlights include 8/10 HM trophies, Reconstructed Hypergate, and many PvE raids/fp decos! We are asking for 55mil, this will include a guild rename! Please message me on the forums if you are interested!
  4. Advanced Force Wielder Armoring 34 Advanced Skill Armoring 34 Advanced Deft Mod 34 Advanced Reinforced Mod 34 Advanced Agile Mod 34A Advanced Artful Mod 34A Viiera - Empire
  5. Not being able to be healed while carrying the crystal would result in you being dead almost instantly. There could be reduced healing done to the crystal carrier to kinda of balance it out. As far as turtling, the way the map could be designed as you have to stay within 100m of the crystal stand or else you die or take three times the tick amount, and have the crystal stands in the middle of the map so they cannot turtle by their respawn point. Also a way to make every class viable to this warzone, would be allowing the guard from the tank to take some of the crystal ticks, This being a way to still being able to live through the minute of holding without a healer, but you still have a chance of getting killed by enemy players easier.
  6. Hold The Crystal Similar to the Calphayous phase 3 in HM Dread Palace, you pick up a crystal and it ticks you for damage as you hold it. You can hold it for a max of one minute, you gain points as you hold it, and you gain double the hold points if you max out the timer. Once the timer runs out, you either die, or go to 10% health and then it resets. The spawns for the crystal could be around the map, at multiple locations. Overall Time Around 10 minutes. Points Gain 10 points per 10 second of holding Gain 20 points if you hold it for a minute (10 @ 10s, 20 @ 20s, 30 @ 30s, 40 @ 40s, 50 @50s, 70 @60s followed by the reset) Score limit: 350 The fastest you could win is in 5 minutes if your team dominates and holds it for the full minute. The Spawns Players could have short respawns to make this a very fast pace game, it would be hard for the team that has the crystal to stay alive long. Flaws The one major flaw that i see with this type of gamemode is the ticks of damage while holding, This means you are not going to do well unless there is a healer in the warzone with you.
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