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Garton

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    Holland - Rotterdam
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    http://www.team-dpu.nl
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    Gaming, dancing, watching movies
  1. True but remember they are also decreasing the credits gained from wz, so pvpers that are leveling a new character are not going to spend their credits on gear because they will run out very quickly.
  2. I did not knew the prices yet but it does not really matter since getting BM gear now is not something you spend 2 a 3 week trying to get if not more because of the rng element we have right now. Now i can get alts to a point quickly aswell, however it does seem to completly destroy the purpose of getting either cent or champ gear which in my opinion is still a waste since gear progression does make it intresting. Not to mention BW is introducing a new step in 50 set which is going to be completely useless for anybody who takes the time to save up his tokens for his BM gear. However i dont see any mention of the cent and champ gear costing wz coms now aswell, since the champ bag gets removed and daily's now only give coms aswell.... So what is the gear now worth wz comms ? Because if its cheaper its probably still best to buy the cent set first in order to get yourself competitive quicker...
  3. I end up in warzone's where the opposing team has 4 healers..... No marking will help us defeat them, not to mention that marking is the only way you have of actually being able to plan some form of attack with a pug group since its not like you can type out complete tactics while trying to fight.
  4. I agree here, BM since January and full bm gear, i admit i had quite some free time 2 months ago so i was able to get it all. But saying it was fun..... Sorry no it wasn't i had more fun getting my gear in aion and anybody who played that knows how frustrating that can be. If you can get top gear in a reasonable amount of time without having to go into a grind fest its perfect, give's people the sense of progression. Just keep releasing new gear and keep giving players something to do, it will work make sure all the gear below it gets easy to get and you keep both party's happy. The moment you introduce something that is only obtainable by those that are throwing hours and hours into the game the ************ starts. I never understood the whole "it should take months to get your gear" thing in a pvp oriented environment.. There are only 2 reasons why someone would go to extreme lengths to put in hours of work is to show off their epeen and curbstomb anybody that has lower tier gear... Thank god the difference between champ gear and BM is minimal. Now i only feel this way about pvp since if there was no gear progression at all it would eventually become a bit dull. But aslong as anybody who wants to pvp can be competitive quickly and stay that way without throwing his social live into the game who cares how long (short) it takes aslong as bioware keeps evolving the pvp game. For PvE i say it should take a bit longer but i will admit PvE simply aint my thing anymore i loved the diablo II days and it was exciting to get new gear although in the end what was the use for it only to show off or kill things quicker. So i assume people still PvE for the same reasons as back then. If not then i have to apologize and have no idea what i am talking about.
  5. Its beginning to feel that way, every time you read some news article about swtor there is something like coming from bioware "We feel the needs of our community and acted on it..." Uhm sorry for example i am going to throw out the the old emote on bike thing.... Yes i will keep repeating this until swtor shuts down because it was stupid and what makes it even worse it still does not work and i never saw anybody ask for it... Some things BW does do make sense some still do but are implanted in a way that i am like.... Why..... Others don't make much sense at all and you wonder if BW just sticked their fingers in their ears and went "lalalalalalalalala cant hear you" Now my lone opinion or that of anybody else does not matter, only when a very large part of the community start asking for stuff do things change... However i sometimes ask myself what part of the community is BW watching.... Anyway my personal way of dealing with it.... I will adept to any changes made by a developer, if for some reason i cannot adept after trying and trying and it takes the fun away for me then i simply leave. Because in the end i am here for one thing and that is to have fun i do not play a game to make money or see it to way of fame as some people make it out to be
  6. I remember reading that somewhere 2 months ago, but it quickly became apparent this was not the case. I have been in matches where a fresh 50 with valor 50 or something has lead while there are like 5 BM's in it. So no that was either a flat out lie from BW or its just them having no clue what their game own game is doing.
  7. The problem is not one healer but multiple in one team. If you have like 3 healers in a team and your team only have one or none then you need some serious dps and coordination. And even then its hard i have seen a single healer take a beating from 5 guys and just not dyeing because of the insane amount of heals he got from the other healers (mind you 4 healers their team). Sure teams like this lack dps but are practically indestructible, and that said yeah some people really cant seem to push out dps even when they are not healers i understand the defense that they are doing objectives but so am i and i do end up high enough on dps list on both my marauder and sorc. The problem is if your in a pug group then forget it, your not going to win 95% of the time. This problem would go away if the max would be 2 healers on 1 team and both teams would always have the same amount of healers. However that is not going to happen since that would mean BW actually writing a working match maker.
  8. I have been against teams that had 3 or 4 healers and seen 1 healer take a beating from 5 guys and never dropped below 50% hp. And i can cc 1 or maybe 2 of the other healers but usually they break out again and just go on like nothing happened. So you might think lets switch healer, well same problem... Oke lets divide our forces and try to take out 2 healers at the same time.... Uhm no not working either, simply to much heals flying all over the place. Now they might not have alot of dps but while you are trying to take down the healers the other 4 that do serve as their dps will eventual kill you. Now maybe take out them first then and hope they die fast enough... most of the time they simply don't die maybe when you jump them with everybody on 1 target yeah. But by the time you kill another one the other you just killed is back again and the cycle continues. Now lets counter them with 4 healers of our own.... I have been in these games aswell and its boring as watching paint dry.. Noone dies not on their team not on your team... I don't think a nerf would be necessary but limiting the amount of healers in a team to 2 and making sure both sides have the same amount of healers would be great. However letting the match maker decide who is a healer seeing as more then one class can be specced healer or a hybrid healer is probably asking for the impossible.
  9. Its quite sad to see people pick on the OP after he made this post 2 months ago..... Back then it really was a grind to get to valor 60, it took hundreds of WZ's to get valor 60 i was lucky enough to get alot of valor from ilum... And no not by kill trading, on hydian way we had some very nice big fights which kicked me from level 57 to 60 in about 2 or 3 days. Now ilum is dead because of the latest patch and reps pretty much stopped coming to ilum, so i for one am glad i can now get my alt to valor 60 aswell.
  10. Well i already said that, but you still have a chance of getting a free champ item from the bags. So its still worth it more to actually bu the bags then the lossless tokens, not to mention you save 40 wz comms which does not seem like much but if you do it 10 times it would still be 400wz comms wasted.
  11. I just noticed something..... You actually need to be valor 50 to even buy the tokens.......................................... Seriously now they are even more pointless then i just said they were... Sorry i am just speechless right now.
  12. I actually wanted to make a topic about it since i really dont see the point in adding the champ tokens for 120 WZ comms to the shop. Who in the right mind would buy them Like jibbo said, it might be handy if your short of 1 or 2 tokens but why would anybody buy only the comms while they can get 7 champ tokens for 800wz commendations instead of 840 not to mention that they get 15 cent tokens aswell. Now i know that when your only after champ tokens the cent tokens mean nothing anymore but you can atleast outfit your companion and have "some" use for them. So who came up with this idea at bw, how on earth can the devs not see that this is completly pointless. They should have been atleast 110 but 100 would have been a much nicer number seeing as i dont get cent tokens or the chance of getting a piece of champ gear (which btw i never seen happen on my alt) I would love to see someone from bw come in here and tell us why buying lossless tokens is more expensive.
  13. Oke granted depending on what your view is on casuals its not really that hard if you think about it. You need to play 50 matches like you already said devide that by 7 and you get 7.1 so that would be 7 matches a day and on one day do 8 matches. But if you really are referring to casuals that simply only have like 2 hours a day to spend or less since it cannot be expected from everybody to play every single day, you have a point. Remember you have 7 days to complete your weekly, so if you have the opportunity to go to ilum and collect or kill there then do that while waiting for a queue to pop. Its not impossible if you ask me, offcourse it depends how populated your server is and how the balance is between the empire and the republic. All in all its a step in the right direction but saying that it will kill wz's all together is a bit of a over statement since more people will likely be joining the wz's now when their ilum is empty. Not to mention that people that would normally quit a wz because they are losing might actually stay now.
  14. Apparently playing a warzone match will yield 3 points to your ilum daily and weekly. So it does not matter how many kills you make aslong as you complete your wz you get 3 points.
  15. I came here reading OP's post and was like So i logged in to see what all the hub hub was about and now i get it... Uhm whats the problem m8, i can apparently still go to ilum to get the the weekly and daily done but i dunno how it is on your server but i had plenty of times i had to sit in a empty ilum collecting armaments.. Thats really not my idea of having fun i rather spend that time in a wz then standing on ilum looking like a idiot. When i first saw the change announced i thought it was for the kills you made in the wz's which lead me to believe ilum would kick the bukkit (i would rather have seen this happen so bw can take out ilum and redo it). But this works aswell i guess.
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