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wmst

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  1. If the current state of the game in terms of bugs and screw-ups is the best their coding team can do, why is this team still employed and not selling donuts around the corner is beyond me. They don't have any KPI's to fulfill? Quality standards to maintain? Supervisor to supervise them? How many bugs is too many for bioware to just replace those code monkeys with someone competent? Missing bridge on Rishi and those similar glitches are not a big deal since they do not harm actual gameplay experience, but event bugs like this should never get past Q&A.
  2. Riiiiiiiight. Almost fell off the chair after the part about total revamp of PVP by February 11th A man can dream i guess...
  3. wmst

    Cheats again?

    In case of voidstar i can almost guarantee that somebody from your team was standing on the edge and stealthed operative holotraversed to the guy while bridges were still closed. And just waited for bridge to open and cap while you all were distracted. it is not some next level tactics, you was able to leap across or pull ppl since like forever. Now you simply can do it while still in stealth as a sin or operative. As for Civil war - typical case of terrible DPS vs good tank and a healer. OK OK you in particular surely was awesum and stuff, but 1 infi shadow wont even make a dent in heal-tank combo. I main infi shadow on repside and sorc heal on impside so i have seen both ends of this issue. With current broken sorc healing sin\pt tank + sorc can stall infinite amount of ppl on the node if they are any good. I kinda almost stopped playing sorc heal beyond weekly conquest because of how it is head and shoulders above other healers now. Also, i don't recall any TRE PVP guild starting with "E".
  4. Lawl. Aoe lowslash? I ll take it. BW pls. DOIT! Also, what a brilliant necro of your own 3-year old thread
  5. Simply sorting companions by influence level will be more than enough. But you know, limited resources and stuff, Cartel market takes a priority etc etc.
  6. You cannot get scorpio through that terminal anyway. I am having the same issue and the ticket has been hanging with support for over a month.
  7. Nobody mentioned PVE premades of full 216-220 conquest heroes who all go to the home node and stay there for entire match. Imho these premades are truly what ruins regs, not the proper ones. Queuing as 4 ppl is the best way to eliminate 3 out of 7 possibilities of getting an afker, M1-4X hero or a simple terribad. And why does everyone assumes that all premades are queueing with trinity comp? Half the time it s 4 DPS with 3 of them being mercs. Also, not every premade consists of 4 ppl of the same guild and when you see a bunch of same 78k window-lickers, or several players known to be good on your team in several warzones you quickly realize that they are also a premade. Once you get to know your server's PVP population you should find out that there are alot of 2-3 man groups of various skill levels who also always queue together. Some of them mean an insta-loss, some are almost a guaranteed win. What is truly ruining the game is lack of awareness regarding bolster mechanics, ezmode PVE which does not prepare ppl for actually challenging PVP meta, balance issues and class stacking. Being in a premade is simply the easiest way to make sure that at least half of your team will not be a pure aids..
  8. Welcome to another nerf healers thread by Cretinus. You are, if nothing else, very persistant. You might even be the very first poster from PVP forums that Bioware will actually read, considering the sheer number of these threads. In 2017 maybe
  9. If all you are planning to do is storymode pugging- roll a tank, you will hardly ever have issues with finding groups. If you aim to do some HM\NiM content later, still roll a tank, get full token gear for your DPS and get good on it. Geared and skilled DPS is by far the most sought after role for HM operations.
  10. Lol East u seem to be omnipresent when people looking for guild/server are involved U search the forum all day with keywords? 3> Back on topic - Solo ranked is not popping due to pre-season and no announced date of next season's start. It s mostly the same on all EU servers at the moment and TRE is no exception. As for faction imbalance, TRE used to be quite balanced before like 3.3. After 4.0 it went downhill fast and now republic side is at the disadvantage. I was thinking about starting full-time PVP guild on repside and try to even out the odds a bit, but i'll probably just switch to raiding instead
  11. Well it is pretty obvious now that PVE is now in the same position as PVP was pretty much since launch: - simplier and simplier ways to acquire gear with every expansion (decrease in WZ comm prices for PVP and just showering PVE players with all types of comms) - omnipresent bolster for both PVE and PVP (even ranked) to cater for people who cba putting time and effort in gearing up their character and just want to jump in to the content NOW - simplification of gameplay in order to attract more players (regardless of the skill level) and decrease queue times (imfamous "pvp'ers just want more pops and kill red" e.g quantity over quality) - tacticals and bolstered/level synched GF ops and flashpoints In other words - PVE is simply entering the same world of hurt PVP was lingering in for years now. Next year they will decide that releasing a chapter each month requires too much work and tell us that all that we want is to show off our fancy outfits and strongholds. And we will end up with a cozy little version of Minecraft with glowsticks. And an iPhone port.
  12. Notice the tendency here? DPS all over the place = wipe, but the fault is ofc bioware's since why should DPS bother with CC, interrupts, focus fire, kill order while they'd rather just mash random buttons and have healer and tank carry them. It used to work since mobs barely scratched anyone. Now when they start doing actual damage the game suddenly became impossibly hard. Right? Problem is that with the initial introduction of tacticals bioware created an instance which does not require any specific role, tactic, skill or general awareness. This iteration of tactics is no different save for usual gear gap which comes with every expansion. Once ppl will more or less gear up we all can return to rolling our faces on the keyboard in the same for now impossible tacticals. All content is hard when next gear tier is introduced. Remember when Athiss or Cademimu or Mando raiders HM were first introduced. The complaints were exactly the same. After a couple months nobody had any difficulties clearing them with a healing comps.
  13. The issue is exactly the same as used to be with bonus boss in Mandalorian Raiders HM. If you kill him during the leap you will not be able to target the body to loot it. And there will be the same fix at some point i believe. BW will just make the body appear in the middle of the room after kill. Problem is with bioware taking ages to fix the issues and repeating the same mistakes when they introduce similar mechanics to new content. It will be fixed once enough ppl submit tickets about it.
  14. Time for 10m AOE backstab has finally come. DOIT Bioware!
  15. Pls dont tell me we have another tank-heal offnode heroes combo in the making
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