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Concerning there's no mentioned of Life Day - delaying 7.2 until 2023?
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2. I ran all the Coruscant heroics and then a few Balmorra on impside that had Champs/Golds/Silvers galore. I noticed an uptick in bags, but still toooo many of the Systech pieces. If ya'll could increase the drop chance of the bags even more, that would make looting so worthwhile again! As it stands, the systech just don't deconstruct to enough worthwhile things.
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Does this mean the boxes will literally disappear and we should open any/all Renown Crates or they're just disappear? Same with Flashpoint/Ops/Daily/Weekly crates?
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The Scoundrel's Trapper Package is currently buggy when in combat. Outside of combat, if you use Bushwhack, it does re-grant upper hand. When in combat, it does not half the time.
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Something is definitely wrong with the companion scaling as well. The damage they do is barely a tickle to enemies (such as those on CZ-198). I'm not sure if this is purely a game scaling issue, or just a bug, but it's very noticeable.
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Can confirm. Game scaling is not working anywhere EXCEPT in story Flashpoints. I tested daily areas, most planets, Story chapters and it's not working. However, Story Boarding Party and Foundry both game scaled me down to 32ish.
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A few folks are on PTS, but we don't see the droid anywhere?
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With any of the 6 Star Fortress bunker missions on the various planets, first and foremost if you are now grouped you can't do the phased part of blowing it up as a group. The NPC you need to speak to used to work as a normal conversation with 2+ people, but now nothing happens at all if you attempt to talk to them to progress the quest inside the bunker. As soon as the group breaks up and the other people leave the phase, the conversation works. Additionally, when completing the bunker mission and blowing it up, 90% of the time you are taken back to the original questgiver location and the Star Fortress companion isn't there. Logging in/out solves that, but still a bug. Finally, the Hoth bunker mission is still broken in that you don't get sent back to the NPC after clicking the terminal - it just leaves you in the supposedly blown up bunker. Thanks for looking into these. EDIT: I noticed that if I called a companion as soon as I was teleported to the NPC's location on planet after the bunker explosion, the NPC reappeared? I'm wondering if that issue has to do with companions.
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Proving Your Worth and Breaking the Yoke NPCs Bugged
ZeridanShear replied to BlueArbiter's topic in Bug Reports
Same is happening when talking to any of the Star Fortress companion NPCs inside the bunkers on the planets during the missions. If you're in a group, they just flat out won't respond when you click on them. -
Fastest way to level Renown ... solo?
ZeridanShear replied to Screaming_Ziva's topic in General Discussion
I highly recommend the heroics if you're doing purely solo leveling of renown - and only do the easy ones. There's a few lists out there for what are the 'easiest' for both factions, but doing those each day is a decent chunk. Be sure to use the Activity Finder thing to give you the Heroic Missions: <Planet> as that's even more renown from completing those alongside the heroics. Do the bonus missions if they're easy/quick. If you can, it's always good to earn renown when your light/dark alignment is winning. Not required, but adds some extra renown. For extra sauce ontop, don't complete the Heroic Missions: <Planet> ones until the renown bonus day for Planetary Missions. Or especially on those days do all the heroics you can stand (some are cancer and I'd avoid like such).