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Abessy

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  1. good question .... generally NO .... I do not like this game anymore. I would call it SW STUN or SW ROOT in pvp and now also SW LAG .... unproffesional balancing of characters, continuos changes with no proper effect ... but I still play it because I found a few very good gaming friend and playing with them is fun ...
  2. Do you really think there are no cheaters in the game??? You must be very optimistic then ... Yes, right, there are a lot of abilities which can make some ppl crazy and make impression of cheating for less experienced players .... but and correct me if I miss something ... 1. I have been pulled by powertech when hold the line activated (Quesh huttball) - happened several times 2 . Assasin sprinted 3 times for ball and sprinted to our line, no slowdown after damage taking, no damage at acid (Quesh Huttball) 3. I died at acid during fight with jugg (he leaped on me), jugg got 0 damage from acid and I watched him how he slowly went out from acid 4. Using interupt to player who capped turret, he started to cap in one second again ... 5. Players with almost 0 HP and you cannot kill them .... There is not anticheat protection at game. And a lot of new players came from LOL and WOW.... I currently do not see any reason to stay at this game ...
  3. Dear Devs, I would not talk about some potentional wz scenarios, but I would really appreciate to reduce number of stuns/slow down during wz. This is reallly extremly annoying be be stunned so often. Resolve bar is useless as some abilities ignore it or cod for your unstun is too long. There is several ways how to change it. Anyway, if you think that current situation is OK, change game name from SW TOR to SW STUN... thanks...
  4. Abessy

    PVP Hacks

    Saying that there are not hacks/cheats at WZ you must be unbelieved optimistic ... Hacking was and is common in every game ... You will have always people playing with hacks because they want to be better then others or they want to have game too easy for them. And also there will be always group of ******* people who does not know how to play without hacking and cheating. I can see also some "strange" things almost each second WZ, but I dont care. This is up to each of us how we approach to game. And finally you can always decide to continue with game and pay for it or not ...
  5. I would like to say that I really liked GSF since start. I used it for levelling of my alt, so I did so many matches before I reach 55. Because I did not have reason to continue, I stopped with GSF. But now I decided to return back and enjoy it again after while. And I stopped again after a few days. First: deathmatch... who likes it omg? For me it is only brainless fight.... No real team coop, maybe just only gunships fights where each protect other, so you dont have chance to just come closer to them. And I had moments when I got 5 deathmatches. Where are original matches? Change it please. I would like to have choice what kind of fight I want to join. I am OK to wait 10 minutes more for normal battle than to be bored in deatmatch. Second: bombers ... really nice ship, but I think that by implementation of bombers you totally killed any fun with GSF. There are inbalanced in my opinion with their possibilities for droids and probes spawning. Sometimes sattelites are like fortress when bomber is there ... well done. and last issue ... I have fully upgraded Flashfire with barrel roll... this is really usefull for gunship dogfighting ... I was several times in situation that I could not catch gunship as I was out of engine power including my abilities and crew support for engine (my flashfire built). These gunships looked like ships with unlimited source of engine power... Anyway I wish you all good fun at GSF ...
  6. Oh this is good question. So this my idea how to make pvp more funny and also how to put more importance onto guild function and guidies responsibilities. I really enjoyed such similar PVP system in MMO I played before SWTOR. Idea is to combine PVE and PVP content of this game. Each guild can get or buy small base camp. Camp can be also point where you can meet other guildies and you can profit also from rested state like in cantina. For example, base camp can cost 20kk credits and you can buy it immediately. You get automatically mail droid, med droid, GTN, travel portal to dailies areas and etc. Or you need to wait two months after guild registration to get it free. Anyway meantime, you should manage your guildies to save certain money in guild bank. When you get camp, it will be empty and you must buy all needed and required items. This should be finally little bit cheaper than option 1. When you have camp, PVE content start. Using credits, different material, etc you must upgrade your camp to small fortress. Building, protection walls, shield generator, defensive turrets, etc. Every member of guild can help with this. In this PVE content, there should be some limits for camp upgrade, but some of latest upgrades will be so difficult and expensive, that it will really require high focus from all. As there are a lot small guilds, guild which own camp can sign off partnership contract with other guilds and for example 3 small guilds can have one camp. Lets talk about PVP content now. When your fortress is ready for war (required minimum upgrade), you just register for guild fight (1 guild against 1 guild). There should be regular events of it, f.e. twice per week. Registration will be done one day before war. There should be also some guild rating system to prevent that guild begineer will meet experts in war. Such fight will be very annoying. Fight itself can take max 60 minutes. During this time, both guilds must have strategy to improve your fortress, to properly defend it, how and where to attack, etc. Fight will finish after 60 minutes or when one guild destroy enemy fortress (f.e. takeover of headquater). There must be several other points in this war, like attacking and defending certain objectives. Number of kills, number of captured and controlled objectives, or some other progress rating will be key factor for fight result. Winner will get point for his overall rating, second guild will lost points. this will be important for next war registration. Something like this is generally what I wish to see in SWTOR sometime in future. Current pvp content is very boring for me, and I do it practically only to get some pvp gear items like relics.
  7. Totally unacceptable nerfing ... Really stupid behaviour against us players and customers.
  8. Totally unacceptable nerfing ... Really stupid behaviour against us players and customers.
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