Jump to content

arachnin

Members
  • Posts

    5
  • Joined

Reputation

10 Good
  1. Obviously they need to nurf people with 20k hp and 1200 + expertise .... You can find every class with this stats and you can find a thred to nurf every class .....
  2. arachnin

    Nurf swtor

    Sorry missed the auto correct and blank out of stuff so it's about nurfing and **** is shut up but less nice
  3. arachnin

    Nurf swtor

    So poped on to look at what people are talking about in PVP and found out that every class needs to be nurfed..... Every class has a nerf thread *** how can that be how can every class be OP. it's simple people who are not good at PVP and are not geared for PVP are playing then running to the forums to cry nurf or hack. So before posting about any nursing because you got killed first look at your toon .... Do you have close to 20k hp if not **** .....if you do then do you have close to 20% dr from expertise if not **** .... I see poor play all the time in wiz from other people and myself ... Get excited and over extend get caught chasing a kill don't pay enough attention to that gd sniper get head shoted to death been completely thrashed by the same gd operative stabby stealth guy .... And I have soloed 2peps off a node obliterated void star with steal thing 1st door then been ablEe to use force speed to get every door after untouched ... I hunt mars and snipers and fear no class ..... I have had my butt handed to me and I have been the bane of many. I was over my friends house the first time he played a wz ... He was 50. It was sad he played 1 wz as dps spec sorc and actually did less then then 5 k dmg in the wz because the was completely lost and the pace of combat was so diff from pve he count react and since he was normaly doing pve where every fight was static he was completely unaware of people stabbing him from behind .... Point is if your getting crushed in wz it's prob you because other people are playing your class and winning
  4. I'm 50 shadow and I am tank and balance though I will be respecing to get inf tac 2 or 3 points . One thing though 30%armor is. 2 or 3 % dr And is dropped by anything that reduces armor or ignores armor so best your getting is 1%. Also it's your biggest hit though the total damage is not a lot higher then clayr and is less then finisher when it ignores 15 -20 % armor based dr it's about equal or better and the finisher has to long a cool down to rely on it better you can land a nice bs then finisher to put that player in a bad spot
  5. I am doing several crafting skills accross my charecters and now that I am level 50 and getting my pvp gear I can no longer find a use for synthweaving. I have looked at Bio and Cyber and in the end they have usfull reusables even if the items they make no longer outperform raid and pvp gear making it still worth wild. Don't take that away otherwise crafting will loose all usfullness and become a lost part of the game. I enjoy the crafting as it is but it would be nice if every crfting skill gave some boost to end game. Example could be that you add new patters that are auto awarded from revers engeniring the pvp and raid armor creating a new pattern that creats an item that will be non traidable and requires 400 of the skill. It could be as simple as adding extra armor value or resistence to armor penetration ect. to make a combind effect that makes it worth wild to cap the craft.
×
×
  • Create New...