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Aelaias

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  1. Aelaias

    Is Sorc DPS OP?

    It's one of the stronger dps specs but it's killable by any melee dps. It shines if the group is good enough that the sorc can hide behind some backs to deliver the deeps.
  2. I recently levelled a scoundrel and had a chance to compare him to my infiltration shadow in terms of gameplay. Many of the fundamental abilities seem similar yet require double the workload to utilize effectively even if they come with additional benefits. The "anytime" attack is not really anytime and it requires you to on top of your game to maintain the dps flow but it does much more damage than clairvoyant strike. And scrapper has the capacity for delayed burst with the blood boiler which is the class' biggest problem imo. It's a great ability and together with sucker punch it can stack for 25-30k damage in a split second.... if it goes off. It's very unpredictable and that's an issue. If the ability worked the same as thermal detonator it would be a different ballgame for burst.
  3. considering how much I enjoy talking smack to the opposites it has the potential for making things..... awkward.
  4. Infiltration/deception is excellent. You can chain autocrits all day long and have near 50% crit chance on all of your melee abilities. Combine that with your cc and the ability to bug out at will and it's an excellent spec. No clue how to burst in dot spec but I have seen people do well with it.
  5. I had a similar premonition when I instructed him to off Oggurobb. Sorry doc, my bad!
  6. In my experience playing against the class, the more successful players are very mindful about their positioning and target picking. They tend to occupy themselves with overextenders and try to look inconspicuous behind other players.
  7. While I took a couple of long breaks from this game in the last 4+ years in all the time I did play they never messed up this badly. This is the worst patch day **** up I have ever seen in this game.
  8. How much if any? In a previous thread someone pointed out the fact that the class relies on instants for most of its burst. That said there are still plenty of casted abilities not the least of which are the heals.
  9. They are offering a cartel pistol which is the exact copy of that quest reward. This is underhanded bs.
  10. The pistol is the reward from Corso at the end of Act 1 if you give him Torchy back. Somehow I didn't get mine. Anyone else had that issue?
  11. Personally, I liked the tanking system in Warhammer Online. In my opinion a tank should win against a dps every time assuming the dps sticks around long enough to get tickled to death by the tank. And yes, considering the benefits of guarding in SWTOR, a burst dps should be able to take down a healer solo.
  12. I don't know about AP but pyro is op with the best burst potential of any class including infiltration. It just takes a bit longer to set up and is highly dependent on battle focus. The softness makes up for it. Pyro is not quite where it was way back when but it's getting there. The only class that is more potent is the jug and that's only due to the H2F which allows them to outlast the pyro. Jugs damage is still crap relatively speaking.
  13. The problem with ops which is not there with mercs and to a lesser degree sorcs is their endless power supply for throwing out instant heals (incl hots). This is faceroll healing and should be changed. That said, the dps in this game are getting further buffs so the situation may change.
  14. Playing mostly rep side on Shadowlands I habitually lose my **** due to frustration overflow and hope that my borderline psychotic verbal abuse discourages at least some bads from queuing. Sadly it's not unlike draining an ocean with a spoon.
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