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[Guide] Operative / Scoundrel Healing
PaintOnASign replied to Orderken's topic in Scoundrel / Operative
What about using the Medicine Operative guide and just substituteing the correct abilities? http://dulfy.net/2017/03/27/swtor-5-0-medicine-operative-pve-guide-by-mac/ -
<Hallowed> is now recruiting! Raiders&Conquest
PaintOnASign replied to irRawry's topic in The Harbinger
Hello! Do you guys accept new or returning players? I played before back at launch and had a 50 Imp Agent Sniper, but I have since returned and decided to start fresh and level a brand new character on a new server. I'll likely be playing casually while leveling up, but may play more seriously at endgame. -
[R] <Bad Co> Recruiting for 7pm and 9pm raid groups (PST)
PaintOnASign replied to mdseta's topic in Guild Recruitment
Hello! Do you guys accept new or returning players? I played before back at launch and had a 50 Imp Agent Sniper, but I have since returned and decided to start fresh. I'll likely be playing casually while leveling up, but may play more seriously at endgame. In-game character is currently Kevroye if you want to reach me outside of the forums. -
<Premonition> PvE raiding guild recruiting! (Republic)
PaintOnASign replied to MiOha's topic in Guild Recruitment
Hello. I noticed you guys also consider re-rolls. Are there any specific minimum requirements you look for ahead of time? I realize re-rolls are a gamble, and I don't really have a good or impressive raiding resume for SWTOR (only had a lv50 Sniper on a different server, and all my friends quits shortly after) however, I do have extensive raiding experience in both WoW and FFXI. Should I go ahead and fill out an app and see what happens? My main concern is I don't want to waste anyone's time. I only just returned to this game about a week or so ago (GW2 didn't hold my attention long) and I have begun leveling a Gunslinger (Lv30 right now, I believe. I would be higher but... Torchlight 2). -
Just because someone genuinely doesn't care if they were ahead of somebody on time, doesn't mean the event can't be recorded. It's still server 'history'. Plus, these threads are always good for players who may be looking for a new raiding guild, not just for stroking one's e-peen. Pretending to be a forum moderator never helps anyone.
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No rhyme or reason. Frankly, I don't think it matters at all, and I do not believe it warrants any kind of reasoning or justification. I think its exactly the same as a male playing a male character. It just doesn't matter in the least.
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Game code optimization, performance, and loading times.
PaintOnASign replied to Skuggan's topic in Suggestion Box
I couldn't care less about loading times. But I just switched from a GTX 480 to a GTX 680 and my game barely improved. (I have 6GB of RAM with an i7 920 running at 4.0GHz) It really is unacceptable that the game itself is actually my bottleneck. -
Medpacks... are you kidding me?!?!!?!?
PaintOnASign replied to Moshpet's topic in General Discussion
I have to admit, I'm surprised by the largely negative reaction this is getting. I just never considered Medpacks as a proper solution to countering Operation mechanics. It should serve as an "oh crap!" button, and nothing else. I just cant justify in my head why anyone would need a 3rd party source of out-side healing every 3 minutes in an Operation encounter. They have already explained that this is their design choice from this point forward anyway, so there really is nothing to worry about. Besides, there's a reason we have healers in this game, and trust me, they like hitting their buttons just as much as you do! -
Both Tactics and Assault Specialist are viable DPS speccs. Theoretically, Assault does higher DPS, but as mentioned, it is less forgiving on ammo management than Tactics.
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Stockstrike/ Rocketpunch Auto Attack Issues - Iron Fist
PaintOnASign replied to Rojahe's topic in Vanguard / Powertech
Uhhh an ability going off on its own? Yeah, you're accidentally hitting it. Try changing its keybind, or moving it to another slot on your bars, and see if its still happening. -
Yeah, I don't think its a spit in face. Sure, our lucky burst is going to go away (as Assault), but this, in theory, should give us a more reasonable and consistent DPS. But I am curious as to how much this will effect us. I feel like HiB every 6 seconds is a bit too harsh, and frankly, may make the specc a bit too boring and mechanical to play. Not to mention its our main ammo regeneration/heat venting system, which is really going to strain our rotation. It's bad enough Incendiary Round/Missile is so expensive. Honestly, I'm surprised we didn't see any Assault Plastique changes, as its currently a theoretical DPS loss to even have. The only bonus is its range.
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Bioware, great job on ruining Commandos
PaintOnASign replied to Kushtaka's topic in Commando / Mercenary
If by "ruining" you mean "balanced", then I guess you got it right. Commandos/Mercs were loaded with too many +% healing bonuses, while having numerous abilities to load cells/vent heat, on top of damage reduction buffs. You're insane if you don't think they were loaded with too much passive utility. Yeah, passive. Hitting Supercharge Cells/Gas is not hard, and its ready ridiculously fast. -
all i get from that is you don't like WoW. which is an awesome opinion. also, there are quite a few spreadsheets now with better numbers to look at. but again, without combat logs, its all theory. but its better than some random person in general claiming to do X amount of DPS.
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Bad analogy. Movies should make you think, otherwise, you're probably watching the wrong movies. Anywho...