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bumstah

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  1. Mine would have to be Gunslingers. Most of the gunslingers I see are pretty terrible but once in a blue moon I meet a gunslinger that uses cover very well. I throw a guard on them and I just love watching them blow sh*t up. Their abilities are not interruptible and it's very easy to peel for them if a operative or marauder is on them. I also like them because they just stay in one place and rarely leave the range for Guard. One gunslinger and I defended one side of Voidstar for almost the whole round by ourselves. There were three or four siths just pounding on the gunslinger but he refused to go down. With a little bit of CC and pressure from myself, the gunslinger just kept nuking away. Good times. How about you guys?
  2. Here's another cookie for you. Too bad your e-peen is bigger than your peen irl, if you even have one.
  3. 6-7 pages and finally a cognitive response. I've given up on this is discussion since apparently 95% of the forums are nothing but trolls and 13 year olds flexing their e-peens about how pro they are in warzones. Good for you. Here's a cookie. And grab some popcorn while you're at it because you have no life and find enjoyment in bashing others' opinions.
  4. I think this is a good post to use to clarify: I did NOT say stealthing in general is an exploit. I said stealthing by the goal line and waiting for the ball to be passed is the exploit. And must I repeat myself? They throw it from the PIT. If they at least manage to cross the catwalk then theres no argument, theyve certainly earned it. But these people just dash through the pit and toss it up to a stealther. A sorc can dash to the end of the pit in seconds and with a guard up and scattered healers it's difficult to take them down in that short time frame. The fires play a crucial role in balancing the flow of the game. It is completely fair if a player decides to wait by the goal line to receive a pass. But a stealther can merely sit there and camp until a ball carrier is nearby. The stealther does not need to pass through the fires exposed and can remain hidden until they have the ball. Once they recieve a pass, they have full health, at least one stun, one cc break ability available, barely a few FEET from the goal line and the advantage of the confusion around them. How is this fair? This is clearly not intended and an exploit. Why is that so hard to understand? These days if readers cannot agree upon or comprehend a topic they must automatically assume the writer is a troll or a baddie instead of providing a valid argument. Fix it so that stealth is not usable on the goal line, period. TL DR for the reading impaired. A stealther by the goal line can: 1. Sneak by the fires and wait near the goal line. 2. Receive the ball with full health. 3. Has at least 1 stun available and 1 cc break ability available. 4. Advantage of the confusion. 5. Few feet from the goal line.
  5. Keep continuing with your silly remarks. I just want to note, you're being awfully active about this topic. I wouldn't be surprised if you're one of the players doing this. Most people here are saying "QQ move on" but you're persistently trying to derail this discussion. Stop it for your own good, you're just proving my point further.
  6. I think you need to l2read. I specifically said they break stealth to catch the ball, score and restealth.
  7. Yesterday I joined a huttball only to be rolled and lose miserably in a cold game of 0-6. What happened was there were always at least two stealthers in our goal line camping. The enemy ball carriers will purposely jump down to the pit right below the goal line and toss the ball up to a stealther before any of us could react. The stealther will break stealth and score, then pop a ability only to vanish again. Half the team is trying to go for the ball while the other half is desperately trying to find the campers to no avail. It was probably the worst pvp I've experienced. the game was over in less than five minutes. Before anyone says "why don't you kill the ball carrier before they go near the goal line?" Must I remind you that falling to the pit is a much faster way to go closer to the goal line, there's no fire or walkways to navigate through. A sorc would carry the ball and use his dash ability to reach near the goal line from the bottom pit and toss it up to a stealther. I have been in four huttballs now with this exploit and being repub its already hard enough to win on my server. If a visible enemy is standing near our goal line and they toss it that's completely fair, but a stealther is just insanity. They just wait near the goal until a ball carrier comes out and unstealths to score the ball. Please fix bioware, it is by far the worst exploit ever. EDIT: TL DR (because some are reading impaired) -A stealther camps by the goal line to receive the ball -Ball carrier goes through the pit, ignoring fires and throws to stealther -Once they receive the ball, they have full health, at least 1 stun and a cc break ability. - Advantage of the confusion around them. -They're only a few feet from the goal line.
  8. Jorgan hits maybe a little harder than Dorne and has no heals. What is the point of using him? I remember he was decent but after I used Dorne he's useless. I would like to use Jorgan. Why is his dps so low?
  9. That's if this game doesn't bite the dust in a few years. But I understand your optimism. There's a certain appeal to swtor that's retaining me. However, the poor optimization, low fps, exploiters and hackers are inexcusable. I dot care about bugs or the lack of content; those come in time. But a game should never be released if its impossible to play in some instances (like warzones and Ilum). If it wasn't for these the game would be so much more enjoyable.
  10. I'd like to introduce you to a MMO called Life. It's been out for a while and it's pretty good, you should try it. In all seriousness, not everyone has 10+ hours to play the game like you do. I'm in a 30-40 man guild and there's still no one at level 50 yet.
  11. This about sums up the ignorance of the naysayers. Aren't flashpoints content too? Get it through your thick heads some servers are so pathetic they only have 50 people max at the fleet during prime playing hours. And I play on a HEAVY server. I can't imagine how long the wait is for players on MEDIUM or LOW. I'm sorry but some people prefer to not spam in chat for hours to form a group. If you're against the LFD tool, just don't ****** use it.
  12. One of the reasons why I'm unsubbing Tragedy, really. I can't seem to juggle SWTOR and real life duties/stuff. I'm not saying I'm busier than anyone else, my heavens for those that are married and find time to enjoy the game, kudos to you! Back in college I had alot of spare time so I was able to enjoy WoW. It got boring after three years so I stopped playing and I soon graduated college. Just got my first job and figured I'd try a new MMO but I'm having a hard time finding the balance. Plus it doesn't help that I get only about 5 hours of sleep due to this game Maybe down the road when I have a better grip of my schedule I'll return. Despite the bugs and flaws of the game, I see this game steadily improving for the next couple of months.
  13. I experience no significant improvement in WZ or in FPs. Maybe it made a difference for melee classes but my Trooper feels clunky as usual. Also, it feels like the patch made WZs more unstable, I crashed several times during Voidstar and experienced some major lag.
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