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ivanhedgehog

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  1. I was trying to give a spymasters jacket and gloves to a friend that just started playing. it wanted 22 million just to give that, the stuff isnt worth 22 million to begin with. They need to just limit accounts to 4 billion max. that will end the inflation.
  2. what they are doing is stopping you from inviting someone to your guild in order to bypass the tax. closing a loophole. is this the best way? no idea. but it is doing what was intended.
  3. Would you rather they make a maximum credit limit per account of 1 billion credits? delete everything over? What is proposed is a much less painful method of addressing the problem.
  4. Fun fact: I started playing at launch. unless he is a dev....how is that possible? and what difference does it make?
  5. We dont know that you know how to play, why should we listen to your pronouncements on others play skill?
  6. This change was all about trying to appear to be doing something with vague promises of more changes later. It is a pose, nothing more. The white knights eat up those vague promises and run to the forums to champion defend this. Dont hold your breath waiting for those bigger changes, that would cut into the CM cash flow.
  7. Have the devs make a new super exclusive mount. There will be only 1 account per server that has that mount. Have a secret auction for it, highest bidder wins. at the close of bids a flat 10% fee will be charged to each bid. 40 billion minimum. That should help eliminate some inflation.
  8. were you selling things you found on korriban or Tython? didnt think so. New players dont get tech frags until they do end game activities. It costs more to QT on coruscant than it does on Ossus.
  9. They entered by bots making and selling stacks of chairs(and other exploits). and you are admitting they are doing nothing about the actual problem.
  10. No, it is not a good start, any more than trying to bail out a sinking ship with a teacup is a good start. It is a futile move that wasnt worth the time spent defending it. You say this is the first of "many" credit sinks.... how many decades does BW have to do this? BW has years of proving they cant read metric to save their lives. This is doing nothing of value to solve the problem. The amount of credit needed to be removed by this sort of credit sink(travel) would necessitate costs that would tank the game. Whats next, a login tax of 50% of every characters total worth? Logging in is a feature that already exists.
  11. They could put some of those things(like white/white dyes) on a vendor for credits. allow credits to pay for collections unlocks. This whould have a massively bigger effect.
  12. So you made 7 million going from 1-80 on a character with all of the buffs of a long term player. .7% of one of the quite common sale prices going on every so often on the GTN. .35% of the cost of a single dye pack being sold. 7 million isnt even a drop in the bucket of what they have to try and fix and you think this is a solid step on the road to fixing the problem? It is nothing more than a smokescreen, one that abuses their newer subscribers. And you bought into it hook line and sinker.
  13. There were credit sinks, they were just preempted by Cartel Market sales. There are ways to bleed down all the trillions of credits, but not if the cartel market stays untouchable. Put some of those CM items for sale for credits. The devs have no intention of fixing the problem. they just want you to think they care and keep on shoveling profits to the CM.
  14. The only thing this change will do(other than run off new players) is give the appearance that the devs are doing something. It will however, protect their love child, the Cartel Market. They will NEVER do anything to hurt that which will guarantee they never solve the problem.
  15. if you dont see this as a problem, there is no hope for you. catering to make your nim raiders rich is not a good business model.
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