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LordCinderroe

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    25
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10 Good

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  • Location
    Wisconsin
  • Interests
    MTG
  • Occupation
    Staples
  1. Even Small ones. If you make a very insignificant change to the game, such as reducing the lvl 50 planet daily mission rewards, mention it! We might not like that you are making us working harder to rack up to rewards, but at least we won't be completely surprised about it! And I know some people will say that its either a waste of space in the Patch Notes, or that it would create extra maintenance days, but that would just mean the BW Devs can just wait til their scheduled maintenance days to make the insignificant changes. That way there's no extra wait times from downed servers and more ppl won't complain about how they can't play because of unscheduled maintenance times.
  2. I agree. If I spent all my time gaining credits and only built them up for legacy unlocks, I wouldn't progress like I should between lvls 1-49. I'd only be getting the item upgrades through completing missions, I wouldn't get any crew skills, I wouldn't repair armor when needed, I wouldn't be helping out my alts when I do hit 50. It'll be a HUGE credit sink that the game would be unenjoyable at all. Lower the prices of the pre1.3 legacy unlocks that require you to pay for them on top of min legacy lvl, and make the legacy perks unlock on all chars when you unlock it on one. I cant grind credits every time I'm on just to keep my char geared to lvl appropriate gear and keep up with legacy unlocks. that takes the ENTIRE purpose of playing a game is about.
  3. I agree, I don't the time to grind out dailies everyday to gain 80k+ credits for weeks when I could be doing something more productive with my time like pulling another char up to 50 with a friend, or making an alt to experience the storyline. IMO all the purchase rates are WAY OVERPRICED. They need to come down by 50-75% in order for most players to find a reason to buy them. But as a suggestion, keep lowering the cost of the rate with each Legacy Level you gain if you don't want to reduce the initial cost for each Legacy item.
  4. The prices are outrageous for the Legacy Unlocks. I have not seen more than $250k because I have used my credits on my alts/companions. I can never seem to have enough credits. I know I will never buy any of the purchase unlocks because of the prices. And for those who have high Legacy Levels, the prices should become lower and lower until they're practically free!
  5. better question to ask is "What server are you on, and what is it's pop?" I haven't seen instances on my server for months. (The Corsair) I believe there are still some servers with heavy pops happening
  6. BTW, the good outweighs the bad, IMO. Was trying to get one on Taris that requires precise jumping in order to get to it. ended up giving up
  7. Good and Bad thing about suggestion: GOOD I agree with having legacy unlocks for datacrons. Makes it sooooooo much faster/easier to get them. BAD This will mean your characters NOT getting regular XP for unlocking it. For those of us who can power level, it's not as big a deal, but some of us also like to grab it and gain some XP for opening up another Codex.
  8. Glad I'm not the only one that feels like my words mean nothing
  9. I agree, an hour is too harsh. 15 min would do it. I also think that this penalty should be given to only those who MANUALLY leave the game or clicking the Leave WZ button. Anyone who get's DC'd or CTD'd should not be given the 15 min penalty because it wasn't their fault they left the WZ early
  10. You know, not everyone spends hours a day on FB, Twitter, etc, looking for news on a game when they could be playing or doing something important. I do agree that the Rakghoul Event was right to be a surprise and now prior notice given. However, an email to subscribers to the game saying "Oh no! Tatooine has been infected by the Rakghoul Plague! Please come and help out!" Sending the only information about it into forums and then deleting the threads afterwards is terrible! Send ads out to subscribers about in-game events once they occur. Also, adding in-game events should be added as a patch, thus also being in patch notes, for those who do consistently play, and then removed as a patch, thus letting players know that it has ended through patch notes. The main thing is, BW needs to improve communication. We all know CS is not there. But as a suggestion to start to improve that poor CS, communicate with your customers. We don't like being left in the dark about HUGE EVENTS that no one knows about.
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