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darqwonders

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  1. I looked through the key bindings and cannot find it, but maybe I just overlooked it. Is there a way to bind said action to a key so I don't have to right click when I'm near something to loot?
  2. Isn't it considered gambling every time we send our companions on crew missions? It costs money and they don't always succeed or succeed to the extent we want them to.
  3. So if you don't want to work as a team... why are you queuing up for WZ at all?
  4. Bioware will add trials once they see a decline in subs. Usually a trial comes with an incentive IE Hand out trials to your friends, for each one that buys the game, you get freebies. If they sub past the first month, free month for you! It's a pyramid scheme... and it works quite well for MMOs... people love free crap! no matter how useless. MMOs cater hugely to ascetics.
  5. That's what I meant... If you are in PvP and a Warzone pops up... you should not be able to magically vanish from fighting your opponent to PvP. Either you win the fight or lose it before you can jump in the match.
  6. yes... especially useful too when you want to show it off to your guild without actually finding them.
  7. That could work too, but then PVE servers would be screwed. Sometimes I go out killing while I'm queued...
  8. I haven't had a problem with elites, unless I pull way more than I can handle. Most of them aren't directly in your path of a quest.
  9. I've seen people abuse the system to where they'll have a WZ queued up, enter in some world PvP, and then chicken out into a WZ if the battle doesn't go their way. A simple fix is to disable and remove someone from WZ the second they are engaged with another human player.
  10. This. No other class loses any bonus from moving. By knocking a cover class out of cover, you're essentially giving every class a free debuff...
  11. But that doesn't say it works against grappling and pushing, both which remove you from cover... A smart person would use one of those first and THEN stun you...
  12. a) You can still be constantly stunned... interrupting you. b) You can be knocked down, interrupting you AND removing you from cover. c) You can be pulled out of cover, interrupting you again. d) you can be pushed out of cover, interrupting you yet again. For being a stationary target... cover is rather ****. People can do everything to you they can do to a normal person, but you're not moving, so they can LOS you.
  13. Also, check to see if the area you are in has 2 instances. Most planets do to accommodate a larger number of people per server. If yours does, just switch and he probably won't follow as he'll think you've just logged off.
  14. Then again... what is the point of a healer? If I can barely keep myself alive 1v1, I might as well roll DPS, so I can bring the enemy's health down as much as possible before I die. Healers should never die 1v1. A healer should be able to keep up as much as 1 guy is dishing out.
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