Instead of the subjective current system that rewards people based on the number of friends they're playing with... how about we do something a little more objective...
There are currently 7 categories that are tracked in warzones, those being:
Damage
Kills
Protection
Deaths
Healing
Objectives
Medals
How about, instead of the current system, we put in a system where you're awarded an MVP vote (by the system itself, not player votes) for each category that you lead?
So, an example: You do the most damage, have the most kills and the lowest number of deaths: You get 3 MVP votes.
Or, you get the most kills, do the most protection and get the most objectives: You get 3 MVP votes.
If there are ties, both players get MVP votes.
The only sketchy part that i see is the deaths category, which may cause too many people to get MVP votes. But outside of that, the rest should be fairly straight forward and fair.
What i hate seeing is solo queueing, getting into a warzone where i'm with 4 dudes that are premade, then i do 500k damage, 100k protection, get like 12 medals and 0 MVP votes, because the other dudes are all ***************** eachother.
Can we get some discussion going on this?
Thanks pals,