Jump to content

Trewavas

Members
  • Posts

    13
  • Joined

Reputation

10 Good
  1. Thank you for your answers. So I´ll stay with combat just until right before I start banging my head onto the keyboard out of frustration (which didn´t come to my mind so far; everything's just smooth) I did some levels with Kira which made me crazy - I switched back to the little droid on wheels, geared him up and started to feel iconic and far from underpowered
  2. Hey there. Thanx for the comparison. May I, a sentinel at currently level 28, ask if these facts are also relevant for leveling (pve obviously)? I put every point in the combat tree so far, and I don´t have any issues. Combat seems to be burst damage, while Watchman works with dots. Isn´t it better killing mobs quickly with burst damage as a dead mob is one mob less to deal damage to you? Using dots should let 'em stay alive just a little longer. Any help will be appreciated - thanx!
  3. @ venomania: nice vid, thx. The one spinning kick, can you please tell me the name of the ability? And which tree did you spec in?
  4. Hey folks, this is merely theory-crafting as far as I am concerned (never played a sentinel further than level 15 which means I haven´t seen anything yet), but wouldn´t it make sense to choose combat instead of watchman for pve soloing? Combat looks like burst damage, while watchman describes the good old dots. One quickly defeated opponent means one guy less dealing damage to you, whereas the ticking dots leaves them alive a little longer. Any weak points in my thoughts?
×
×
  • Create New...