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Blackyce

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  1. Actually no, just cancelled my account so I'm gone. /waves
  2. Look at the post above, sorry I was wrong it's not 4k it's 9k.
  3. Coming from an Imperial this means so much. Go back to farming turrets because pretty soon that's all you'll be doing.
  4. Luckily this patch was released a few days before the free 30 days are up. Cancelled this afternoon and won't be resubbing until they fix this giant steaming pile!
  5. Imps don't need Republic to gain valor, they are just farming the Turrets that spawn every 2 minutes for 4k valor each.
  6. Epic fail bioware! Luckily you put this patch in a few days before the 30day trail is up. Cancelled this afternoon.
  7. First let me state I'm not a noob to PvP. I just hit Rank 60 last night so I've done my fair share of PvPing. That being said, my first PUG WZ today against the Imperials double pre-made lost badly 600-0. We were up against 8 Rank 60 Imps and it wasn't the second worst experience in SWTOR I've had. The first one was about 10 minutes prior when my band of 5 Repub got blown away by 20+ Imps in Ilum. Definitely not going to be doing any WZ pugs in the future. As for going to Ilum, depends on how many Repubs on my server want to PvP. Thinking I should have rolled a Scoundrel now or Shadow for the stealth ability for picking my own fights.
  8. And what server would that be? on Jung Ma, we just had about 15 Imperials attack 5 Repbulic. No third faction is going to suck for this game.
  9. Blackyce

    PVP Exploits

    That's why in every Voidstar, I always autorun into the door before the match starts.
  10. Well I am now 49 and I changed my spec to single target Sharpshooter and although it is decent burst damage it is the most buggy piece of *#@& I have ever played. Not only is the class insanely buggy but the cover mechanic is a complete pile of sh*t! Here's a few reasons why: 1) You cannot ever use roll into cover in PvP because right now it will stick you behind object that interfere with your LoS. So you have to just use drop into cover. 2) I understand mechanics being based around cover but IMO they implemented many of them incorrectly. Hunker Down and Pulse Detonator should be usable when NOT in cover and put you into cover when using them. Why? I don't know how many times I've started a pvp fight in a Warzone with someone where I have to first gain cover to use either of these abilities and by the time I get into cover, they either CC me or punt me away or Force Choke me or whatever. It is incredibly frustrating. I don't know how many times I have been punted off the bridge in Voidstar because having to go into cover and then use an ability takes more time than other classes who just have to use one ability. 3) You become an immobile turret with just ok DPS. Operative and Scoundrel DPS is greater than ours and they get to invis. Hell I was hit by a sniper 32 sniper tonight in Hutt Ball, that one shot took over half my life. Even using Aimed Shot, I cannot do that. 4) Line of site is a complete mess. Because you are stuck as an immobile turret most of the time, it's almost impossible to kill anyone paying attention as they will get out of your LoS. Even if they aren't paying attention, most people are usually running around and in the WZ's they constantly run behind objects, especially in Hutt Ball. The cover mechanic becomes complete *** then. You always have to be aware not to waste Hunker Down because you might have to get up and move ASAP. All in all, the class for me is a complete disaster in PvP. As for high end PvE, although we are high dps, I wonder how well the cover mechanic is going to work vs. bosses. If I'm not forced to move, ok no prob. If I am though, another reason why the Gunslinger will suck! I love playing ranged DPS but I can honestly tell you that after playing 49 levels I would have much rather rolled a Sage. If I stick with my Gunslinger, I will most definitely not be going Sharpshooter anymore.
  11. Actually for most of my Gunslingers career he was a Hybrid between Dirty Fighting and Sabotage. The problem here is the DPS is inferior to the sharpshooter tree but it does give you mobility at the cost of energy. Throwing bombs and using Quick Shot suck you're enery dry.
  12. As a 47 Gunslinger I would recommend if you decide to go the Smuggler route, go Scoundrel.
  13. First, I'm a huge PvP fan and at level 47 I am also valor rank 47. I've done probably 15 levels pvping and mainly just do my class quests to catch up. Let me also say that the Gunslinger is actually very good DPS in PvE. What I'm finding though is that there are some huge issues in PvP. 1) There are so many times when my abilities won't fire. I'm not talking LoS issues either, these are times when I'm in cover and being attacked by a melee. I will stun them and try to use a number of shots like Speed shot and you get nothing. The ability doesn't go on cool down even though the animation goes off and it looks like you're firing at them. This is particularly annoying as this happens to my charged and channeled shots. 2) Cover mechanic. This might be ok if our abilities worked like they should but as it stands, you get stuck in one place fighting only to see half your shots not going off and then being focus fired because you're locked down in a spot. On the other hand you have a class like the Sorc who does incredible DPS on the move and gets heals. It's really annoying being stuck in one spot trying to dps someone only to see half your shots not go off. I have found that in order to really survive you pretty much need a pocket healer. 3) Energy Regen. You know, I thought it was really dumb when I played DAoC that they reduced mana regen if you went below 50% but it gets even better with our class. Mana regen is horrid. Why would you make a mechanic that punishes you for dpsing on a dps class? I'll get my Gunslinger to 50 but right now it's very frustrating in PvP. Once I hit 50 I'll decide if I want to reroll a Sage as they appear to be much more in line with my liking of ranged dps.
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