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VitalityPrime

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  1. Is the Tuk'ata supposed to be more powerful than the Nathema Beast? I have them both at rank 50...but the Tuk'ata's tooltips so much more damage than that of the Nathema Beast.
  2. The Nathema Beast companion is big enough to ride...and I think it would be great to release the creature as a mount as well.
  3. Piercing Chill does not give my character the movement speed buff that is lists. The icon shows up and lasts for 8s, but I don't actually get the increase in speed.
  4. Haha...still inaccurate and condescending, but yes, much better!
  5. ^^ When not reading the thread at all goes wrong v5.0.
  6. Yeah, and unfortunately, for Immortal (tank) it grants 6% Defense. Just another great performance loss to look forward to.
  7. This, for sure. I'm legit going to take a massive performance hit on my Jugg by removing the ability from the tray, just so that I can "stomach it to play". What really makes it all worse, isn't that the new animation itself is horrid, which it is...but that the old Ravage was just so perfectly perfect for my character. So I'm going to miss that, regardless of my non-use of the new animation. *sighs*
  8. I did before 5.0, but I like it a little less now with all the class changes. I haven't played the new expansion yet though, so that isn't calculated into my current drop in approval for the game.
  9. Damn, so they straight up neutered and ruined the classes of their game outright. I never understand how something can be so right, for so long...then all the sudden be so wrong, that they have to remove it from the class completely.
  10. Mine went from 13400 max on tooltip, to around 5600.
  11. It's honestly so cheap and weak looking that I might just pull it from my rotation for the time being, despite gimping myself because of it. I think if they want to keep this animation for it...they should give some weight behind the final jump like they do with Smash, to make the attack seem like it's a bit powerful...but I would much prefer the original animation, just sped up.
  12. Have you even seen the new animation for it??
  13. The new animation is still a three point attack...so...
  14. Why would you do this? Change the damage...fine, whatever you think works. But why would you change the animation? Ravage was one of the best looking animations, and you turned it into one of the cheesiest, weakest, looking animations for a saber attack. Why would you do this? Please, for the love of anything...just use the original animation and speed it up, or make it something better. This legit ruins the fun of playing my Jugg now.
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