Jump to content

Admiral_Star

Members
  • Posts

    10
  • Joined

Reputation

10 Good
  1. As a Tank Main I have to say it is a very weird choice to make 3 major DCDs mutually exclusive and I don't really see the point. Is this supposed to make tanking easier? Because if this is the case then is it your plan to let enemies do literally nothing at all? In my opinion you should leave the different combat styles as they are right now, (maybe add a new ability that plays better than Force Clarity) and focus on switching between different combat styles, rather than trying to rework them at the same time. It would be a major waste of time for both you guys and the playerbase if you'd release the expansion in this state, as I know a lot of people (and many may have written it here already) who wouldn't want to play the game in this state. Does this feel like a Jedi Guardian? Please explain why or why not. In a way it does, but it feels like a shell of what the class is meant to be. In my opinion you shouldn't be pruning abilities if you don't rework the classes from the bottom up (at a later point in time). Is there anything that feels missing or out of place in the combat rotation? Apart from the missing DCDs and basic abilities you mean? What are your initial thoughts with the effectiveness of the Jedi Guardian against enemies? Pushover much? How are you enjoying or not enjoying this class? In it's current build, I would delete all my Guardians/Juggernauts. If you have feedback on the different disciplines and ability paths, please note your feedback accordingly so we can track it. If we could actually see the paths it would be much easier to answer this question. From what I could gather from the forum posts it needs some major work if you are planning on actually having people play this expansion, apart from those 3 diehards who are literally playing until servers are going down. All in all I have to say it's an early build true, but please listen to your community this time and don't release this expansion if it's going to look like that. If you are really set on these different paths than put *new* passives in there to support different playstyles. For example I mean stuff like Choice A is 5% more damage on skill A and Choice B is 5% more damage on skill B. Or for tanks for example Choice A is 30 seconds less CD on Saber Ward or Choice B is 3% Damage Reduction overall (fictive numbers to give an example).
  2. Huntmaster 8man | <The Big Jedi Theory> Jawa-Squad | Pub-Side | Tulak Hord Achievements I kinda forgot to take the right Screenshot, so I've collected Screenshots of 5/6 popped Achievements, I hope that's allright... (gonna add the 6th asap)
  3. Mutant Trandoshans 8man | <The Big Jedi Theory> Jawa-Squad | Pub-Side | Tulak Hord 4 in TBJT (+Time and Date) 3 in another guild
  4. Breach CI-004 Part 2 / Encounter 2/ Security Center 8man | <The Big Jedi Theory> Jawa-Squad | Pub-Side | Tulak Hord 5 in TBJT +1
  5. Breach CI-004 Part 1 / Encounter 1/ Auxillary Shield Generator Shed 8man | <The Big Jedi Theory> Jawa-Squad | Pub-Side | Tulak Hord 5 Chars in TBJT +1 in another guild
  6. Red 8man | <The Big Jedi Theory> Jawa-Squad | Pub-Side | Tulak Hord https://cdn.discordapp.com/attachments/639021057755447297/725829623987830854/red_forum.png
  7. Maybe a little overkill?! https://cdn.discordapp.com/attachments/406181271950196757/716414028741738506/unknown.png
  8. Sometimes a few friends and me try to 4man or 3man some Storymode Operations.... Yesterday (some people might say early this morning) we were in Dxun Storymode and encountered a few funny, but very annoying bugs featuring batteries. The first one we encountered was on the way to the Aria Processor Core, where the battery just randomly swapped between all 3 of us (https://www.twitch.tv/videos/612761445). Then as we moved on more and more batteries kept spawning randomly in our hands (https://www.twitch.tv/videos/612483106) and (https://www.twitch.tv/videos/612488573). And the third thing I just wanted to mention is the damage output of Kronissus (https://www.twitch.tv/videos/612493950). I believe he does a little bit too much damage for a Storymode Boss (~10k DtPS as a full Tank). Anyway, next stop: keep on trying to 3man the Trandos...
  9. Aivela & Esne 8 man | <The Big Jedi Theory> Jawa-Squad | Pub-Side | Tulak Hord https://cdn.discordapp.com/attachments/414080562332958722/584838911084199946/1.JPG
  10. Tyth 8 man | <The Big Jedi Theory> Jawa-Squad | Pub-Side | Tulak Hord https://cdn.discordapp.com/attachments/414080562332958722/569605116726870036/1.JPG Achievement popped for 5 People in Guild & 1 in another Guild (can upload that as well, if needed).
×
×
  • Create New...