Jump to content

xHurogx

Members
  • Posts

    50
  • Joined

Reputation

10 Good

1 Follower

  1. I do like the idea of removing pvp gear, but gear should not be bolstered in 50 pvp, make people work in pve and cooperate to get better gear to make pvp more interesting. It would get more people to participate in pve and more pugs would probably be running flashpoints and ops. This would build a much bigger community. Right now there is quite a divide in the community PVPers and PVEers. I know some people like to do both but PVP strictly guilds are pretty shut out from the guilds that do everything.
  2. Playing to get more gear than someone else to beat them at pvp is a bit childish...I wouldn't really mind losing those people, they ruin the game for others that think skill should come into the equation a little more.
  3. How about we let the player base customize their stats however they want(with available mods and such), completely get rid of expertise and we will find out who the people are that work with the game mechanics better. This would make crafting professions ACTUALLY VIABLE instead of only being there for pretty much vanity. Other than Biochem, I don't really see any need for the other crafting specs other than different looks on gear/crystals since you can get euqal/better gear from pve/pvp.
  4. Healing immunity? If ONE good dps gets on you they completely negate you AND kill you...effectively taking a healer out of the battle for 20-40 seconds EVERY TIME THEY FIGHT THEM. Even before 1.2 if a marauder jumped on me they effectively took me out of the fight since I had to focus heal myself. They went too far with the nerfs. I get nerfing the classes but the expertise nerf is just *********** crazy. As a healer i have over 12% damage increase but less than 7% healing increase! Yeah that really makes me want to heal more. Maybe I'll just get all the new pve gear for healer and be a 25k health healing tank in pvp. Why not? Id probably have over 2k of my main stat, tons of power...hell with the healing nerf to expertise the power boost alone from the pve sets would probably make up for the 7% loss.
  5. If you got Zero...YOU are doing something wrong. There are still the standard 2.5 75k 300k medals as well as medals for defending/attacking objectives. If you hit someone that is trying to take an objective you get defensive points. Maybe if you were actually trying to win the WZ as it is intended instead of blindly dpsing tanking or healing then you would get more. Even in the matches I lost I was getting 13-15 medals.
  6. You forget the 6 sec 99% damage redux cooldown for marauders, and the fact that he could have stealthed out as well to get away. Healers have almost NO escape abilities. LMFAO you try kiting a *********** marauder.....yeah...doesn't happen.
  7. I have the solution....let healers purge cc off friendly targets, on a 2sec cast timer Healing speced classes should have more utility especially now since they are nerfing heals to hell. If cc is purged then resolve should be reduced/negated. This would at least make for some interesting play with 2-3 healers on a team.
  8. They dont out DPS, they out damage per warzone...ever think that maybe because they dont die...just maybe...they will do more damage since dps die quickly. If dps could stay up the whole wz their damage would be insane.
  9. was this a pug going against you or a mostly premade? premades usually have one insane healer and 1-2 off heals so its really hard to kill anyone.
  10. Just because you and two buddies have your ccs/snares up should mean I *********** die with nothing to do...thats not hard mode, thats rediculous.
  11. ^ THIS, the programmers from WH can just go into the frekn DAoC code and copy paste ffs, well not really but they already have a freakn model!
  12. By denying the pvpers the ability to open world pvp is denying them content.....so is BW griefing?
  13. They can only not be interrupted when their 25% damage rdux shield is up, cc them or something. WAIT to cc them until they are low health and pop their shield. I've had plenty of dps able to kill me by themselves, its call doing interrupts and ccs at the right times. Stop complaining about healers a focus them. Just because you or your team suck at communication and or marking healers doesn't mean we need a nerf..it means you need to learn how to play.
  14. I would prefer to see MANY objectives for faction V faction set up WITH GUARDS and objectives that have to be DESTROYED BY ATTACKING no simply clicking a frekn button. Should be options for defenders to heal objectives. CASTLE SIEGE IN SPACE! What could be more frekn epic?!
  15. Damage here is still not a good measure of how good a player is doing. If the other team has 3-4 healers a dps will max our their dps just trying to kill ONE person. Any one stat is not a measure of how good a character is doing except maybe healing, although if all a healer is doing is healing then they are fail. I ALWAYS try to interrupt/cc the other teams' healers or dps if they are screwing with my dps.
×
×
  • Create New...