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robotnic

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  1. Honestly it's fine since there will be augment crafting anyways and they also said that mission discoveries will no longer fail. Looks like synth will make augments for jedi classes and armormech will make for trooper/smuggler.
  2. THE INFORMATION BELOW - Is all my opinion and theories don't treat is as fact I don't assume to know for sure... Ya know now that I think about it a bit more... It seems to me and this is just my opinion on what could be used to supplement mats for augments - Investigation would make sense. Here's why - Investigation is currently only used my armstech Maybe treasure hunting which is only used by artifice but again doesn't seem like gemstones and whatnot would be put together to make augments... Bioanalysis is only used by biochem seems like it's possible they may use bioanalysis since implants are made from such mats... What I highly doubt they will do is add a totally new skill just for augments since they would need to add in discovered missions and all new mats as well and like I mentioned above there are various skills that are only used by one craft skill at the moment.
  3. "There should be something non combat oriented that awards xp." reply - Why ? Because missions and mobs don't award enough xp anyways ? "Don't you ever get tired of having to go out and kill stuff just to level up?" reply - No it's how mmos work.... "Why not be able to level up by doing something that boosts the economy of the game?" reply - This depends on what you're referring to... on my server the only mats that are worth selling are the lvl 40-50 ones usually... the rest are pretty much non existent or very few. "Crew skills would make sense to be the place to add xp for non combat oriented game play." reply - Okay... there's one major problem with this, your character isn't actually doing the mission to begin with... the companion is, so if anything the companion should get xp... oh wait they already get affection nvm... There's plenty of ways to get xp go out and do some missions !!! (or however you do it)
  4. Just because ppl with artifice want to charge 200k+ (or whatever ludicrous price ppl think up) per color crystal doesn't make it right..... get over it guys and quit bein' so greedy. If anything having all the different color crystals with their variations in colors/stats being added to a vendor makes it so ppl don't have to farm X mob for X schematic....
  5. Honestly it depends on how you set up your chars with what skills... If you want to be able to gather scavenging mats on your gunslinger while lvling up and lvl up cybertech then go for it... Underworld trading for cybertech is mostly (in my experience at least) for getting blue quality metals for blue quality mod/armoring and other things that are blue quality. I would say that if you're focusing on lvling your gunslinger as more of a main and want to lvl up cybertech as well along the way then you DEFINITELY need scavenging. DO NOT rely on the GTN for metals and whatnot you will be disappointed and the prices will be crazy as well. Furthermore for the most part you can get more credits from either doing current heroic 2/4+ missions or even lower lvl ones and will usually yield more credits than slicing I still go back and do the tatooine dailies even tho I'm 45+ Yes slicing is nice in some ways but honestly I'm not to worried about getting it until later on since there are quite a few other ways to make credits.
  6. We'll just have to wait and see... keep our fingers crossed that the powers that be may or may not listen to the people that are generating money for em by playing their mmo.
  7. That's a pretty extreme comparison you got there... but at least if you knew there was a chance for this to happen you could always just run away it would be pretty crappy tho. Even if only your chars armor drops to 0 and you're using a tank companion it wouldn't matter...
  8. Uh.... no their not from my experience the other gather skills only have 2 of each compound/metal (or whatever else).
  9. Honestly IMO dyes being tied to biochem is a bad idea... instead everyone should be able to get it as another crew skill. The skill could be called Armor Dye. The gather part of it could either be- Connected directly to the armor dye skill directly. Listed as a whole separate skill. Or the mats could be sold by vendors.
  10. If this happened - "once you have unlocked a mission it should go right to the list as it does now and even if it works it should remain in a pool with a lesser chance to show up at some point in the future (a symbol of some sort should show up next to the level group listing to show that an unlocked has turned up in the list so you would not have to look at the full list at each skill band for each type of mission to see if an unlocked had turned up" You could prolly just do low lvl missions until the discovered mission(s) cycle in... which honestly I doubt is how there intended to work. Furthermore people will need to buy em less and less because all you would have to do is keep track of which ones you have already for whatever character. If anything discovered missions are there to use or sell to other people via the GTN and helps the overall economy. Not only would the prices drop heavily after a while, discovered missions would lose their allure.
  11. If you can't make stuff even tho you have said mat then... troubleshoot !!! Put the mats in the cargo or vice versa put em in inventory and back in cargo if not then idk. Worth a try. Could also try with any and all companions.
  12. go to this post - http://www.swtor.com/community/showthread.php?t=286191 replies basically say that stuff like that has yet to be added to the game and it may have been datamined...
  13. Yes for one gold sellers would prolly benefit from such mats not being BoP and there would be less incentive for ppl to go and get em if they can just buy em off the GTN...
  14. You must be confused somewhere along the way about item lvl requirement because I'm certain ship parts can be used by anyone and aren't tied to cybertech... the only thing that I know of that is tied to cybertech are the BoP mounts which aren't really worth making.
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