Jump to content

JediJayTrain

Members
  • Posts

    22
  • Joined

Reputation

10 Good
  1. SHHHHHHHHUSH!!!!! I don't want to hear another sorc complaint!!!!!! Yea it's nice for PVP but I miss the long range rock smash into creatures in PVE:(
  2. Can we get some card tournys in the game? Playing against other people in card games for massive creds would keep me well occupied until whatever new game content comes.
  3. Hahahaha That made my day:jawa_biggrin:
  4. Sounds like a cool concept. I'd even go for a Master/Apprentice storyline with a customizable NPC. Some of us don't get to play as much as others
  5. No:( : puts away cape : good thread /signed
  6. http://www.g4tv.com/thefeed/blog/post/726499/star-wars-the-old-republic-will-be-free-to-play-this-fall/ Thoughts?
  7. lol True but I don't think that is a strong argument for Pro-Project for Jedi Consular. Like the game designers are saying "don't do this, it only pisses them off":D
  8. This damage-on-keystroke was discussed earlier and i'll give my perspective. While the instant damage on our end of project sounds great, the fact is if on the receiving end of it, immersion is lost. The same would be said for pve. numbers popping up before the rock takes off loses immersion. If you want instant damage then they need to change the move completely so it would support this. The "lag" I speak of is kind of hard to explain, so I'm gonna try play-by-play to explain: When you hit a "pause" lag, everything stops on the screen. However, there are things still happening "real-time." To bring you back "up-to-speed" the graphics sort of "fast-forward" all the events that happened while stuck on pause. One day, as I hit project, I got the "pause" lag. The "fast-forward" didn't show a lift-hold-then-throw animation, but a sort of straight-shot directly from the ground vice the lifting then throwing. I thought it looked better. Way I see it, this can make a faster Project and at the same time give the player the character immersion that was lost. Well thats my take on it anyway.
  9. What you define as "junk" my friend, I define as "a huge f*#$-ing boulder smackin' into someone's head." First time I used it, I got that giddy feelin' when I saw Obi-Wan drop in on Grevious and his droids alone RoS. I agree that BW spent a small amount of time on this "fix." How can you change the point of origin for quicker damage and not change the fact that you are chucking rocks from the ground in a starship? I mean they went as far as to having you pick up pipes in the Works on Coruscant. Why not go the whole ten yards?
×
×
  • Create New...