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ThirdFaction

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  1. Hard/nightmare there is no limit to the number of rotations, but it will stop working after both sides have two Acklays spawn.
  2. ThirdFaction

    lvl 50 pvp

    Welcome to brackets. This is what you asked for.
  3. I agree with OP, so so much. Makes me want to lose any pretence of being light side. I also refuse to send him out on missions to keep him silent, instead sending out Doc who I would previously have kept idle in case I needed a healer.
  4. Just because it's on torhead doesn't mean it exists. I am yet to find any of them, though it's not such a big deal now I have Columi.
  5. PVP belts aren't slottable, I just meant that I'd gotten one of decent quality so it wasn't a major priority any more.
  6. It's almost a month from official release now, and for a lot of it I have been devoutly checking the Auction House for some particular Sentinel specific pieces that would have helped end-game progression greatly, rather than relying on PVP gear. Some of it I have just not been able to find or craft, and know of no other Sentinel to have done so. I myself am more or less beyond needing these pieces, but if these do not exist then it will hinder the progression of upcoming Sentinels, at least compared to other classes. To my knowledge, we seem to be missing: Orange slot belt Orange slot bracers Purple slot strength based earpiece (level 50) The belts and bracers I have been able to find are, if medium, then class restricted to smuggler, while those restricted to Jedi Knight are heavy armour only. This may be an oversight, seeing as we are the only AC to use a different armour type to the alternative. As for the Earpiece, I am not a cybertech myself so I can't confirm, but my guild's crafter says that he has made several hundred of the blue forms and has not managed to proc' a purple from reverse engineering. With their complete absence on the Auction House, I've come to assume that they just cannot be RE'd. So, has anyone else noticed this or am I (and my crafters) just amazingly unlucky?
  7. Don't charge at the towers, melee just kill the cells around them. That should stop you getting stuck inside.
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