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PcGamingRig

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  • Location
    Dawlish Warren, Devon, United Kingdom
  • Interests
    Gaming
  1. What are the best crew skills for a Mercenary/Arsenal? I was thinking either Biochem or Armstech, but what are your thoughts?
  2. Hi, What crafting skill can provide me with a better overall critical rating for my assassin? Is it Synthweaving or Artifice? Thanks
  3. I don't think it is a heroic quest. I think the only heroics on Korriban are The Hate Machine and Armed and Dangerous.
  4. Hey, Is the 'Lost Supplies' quest for sith inquisitors/warriors on Korriban still active? The holopad which gives it is there but I get no mission marker or interactivity with it. I believe it involves killing the berserked troops and accessing the containers. It is picked up in the lower wilds near the research lab. Did this quest get removed, or is it a bug that needs reporting? Thanks
  5. Is there a conversation log in this game where you can look back at the decisions you have made in cutscenes?
  6. Hey, I would love to see a planet added to SWTOR that was just filled with near indestructible bosses that require teamwork to beat, even when at the level cap. The planet could be fairly baron apart from the beasts. You could place downed or crashed ships, caves and other means of finding loot in various, scattered locations. These could then be filled with random drops of high value loot. Players could then decide whether to try and brave the planet in a smaller group, risking life but gaining a bigger share of loot or taking a huge group to ensure everyone tries to get something. Loot could be obtained through defeating monsters and through exploring. Another suggestion would be making death costly on this planet. Anyone who dies is evacuated and leaves their worn gear behind. (might be a bit too harsh for some.) A list of all the creatures on this planet could also be constructed, gaining achievements and notoriety through defeating as many as possible. The beasts on the planet could also have materials only available from defeating them. As well as items and gear that can only be crafted from the unique materials. Rare stronghold collectibles, such as eggs from nests or giant claws or other body parts could also be gained from defeating the monsters. Giant skeletons like a museum, maybe? or jarred specimens? You could also gain juvenile versions of the monsters as pets. I wouldn't call myself a hardcore SW fan so I don't really know if a planet like this exists in the lore. So suggest one if you do know of one. I think it would help with the endgame by giving people difficult tasks to finish that aren't part of the main story or scripted. It will also encouraging MP interaction even more after finishing flashpoints and other activities. Feel free to add to this suggestion as a whole if you think the idea is good. I will try and add as many of them to the main post if they gain a lot of positive responses.
  7. Might have to give that a go. thank you.
  8. The thing that annoys me most about the dark side options is most of the reactions are just sarcasm or something that doesn't seem connected to the conversation. especially in the sith inquisitor storyline. I might just go with what feels right in the situation and get the bonuses on future characters or after the storyline has been completed.
  9. Hey What are the benefits of dedicated alignment to one side of the force? I know about the dark and light stores in game, but is their anything else? Can you get better gear than in the dark/light stores anyway? Reason I ask is because on an early sith warrior quest I realised that a light side option was the 'correct' choice even though I am a sith warrior. Are there any benefits to being neutral? Is it all just cosmetic in the end? Thank you.
  10. Hey Do quest offers automatically appear on your map as soon as they are available? Or do I have to physically see or be in the same room as one before they are marked? Just wondering, as I don't want to miss any side quests. Thanks
  11. According to TORStatus it has a standard population the majority of the time. I am on it, wanted PVP as well as a more realistic feel to the game. Although, I have seen a few people with names that I wouldn't call great for RP.
  12. Thank you for the info. Went with Jung Ma in the end as it is the only RP-PVP server.
  13. I like RP and PVP. Does SWTOR refuse usernames that aren't lore connected in RP? or are there no restrictions?
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