I am in a similar camp. I do not quite understand the love this expansion has gotten. I mean, it's great if other people enjoy it, but they did not improve or enhance the MMO aspect of the game (in fact, they hurt it by making most of the story solo-based.) What really irks me is I keep seeing that this is a return to "classic BioWare storytelling." That is an outright lie. I was never as bored in Baldur's Gate, Neverwinter Nights, KOTOR, Jade Empire, or Mass Effect as I was when playing through the story of "watch cut scene, choose dialogue that has no impact, fight face-roll packs of two or three, run down corridor with no area for exploration, watch another cut scene."
If classic BioWare games did not have dialogue options that let you get around combat, impact the story to an extent that group members would turn on you, have areas with hidden quests and deep lore, I would not be interested. KOTFE has none of this. Also, it does the disservice of taking our established characters and treating them all the same. There is no way my bounty hunter would agree to lead some alliance if he weren't making some profit off of it, nor do I think my inquisitor would be thrown about by Arcann as easily as my smuggler. Darn shame. I have two 1-50 stories left to play, I can still enjoy those and not have to concern myself with this rather rubbish expansion story going on.