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Mandrax

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  1. Am I right in thinking that the new expac will be designed so you follow your story only to level up? If that's the case then it makes sense to keep the rest of the game in-line with that.
  2. Thanks, I appreciate the reply. I love just being able to follow the storylines so I'm trying to get through as many as possible. I only re-subbed for this feature, so the longer it continues the better.
  3. Here we go! http://www.swtor.com/user/ce/301hi
  4. The XP thing is a massive step too far, as is the valor restriction. With Warzones restricted, valor is already restricted by default, so I don't understand their reasoning there.
  5. Most are limited, but not to this degree. Most also reward former paying players with a higher tier of account, and thus increased access to certain things. Former paying players would be given the equivalent of 'preferred player status' for example, though even the preferred status is still less than many other F2P MMOs give. Edit: Just found out former players DO get preferred status, mine account seems to be missing it to which I will talk to BW about.
  6. I bet you can't guess... I don't expect the full game, I do expect to see a properly implemented three tier Free to Play system that the majority of F2P MMOs have. I ploughed hundreds of pounds into this game yet it seems I'm worth as much to BioWare as someone who put nothing in. Oh wait, I DO get a some Cartel Coins but ONLY if I pay for a subscription. Most F2P MMOs implement the F2P option in such a way for it to co-exist with their Subscription option, but it seems this game is trying to force people down the subscription route. This just will not work. Of course there needs to be ways to coax money out of players, but IMO BioWare or EA are going about it the wrong way. I'm all for paying subs when the sub is warranted. I paid for UO for 4 years and still pay for DAoC despite it being a desperately aging game. DAoC is still a far better game than this and it's over 10 years old! I play a number of different F2P MMOs, each of them former subscription games which I have paid for over the years, and each of them has a significantly better Free to Play model. I'm not afraid to spend in the cash shop for things I need (bank space, bag space, character slots for example), but the way this game is set up, I doubt I'll be spending much, if anything at all. As it stands at the moment, the whole F2P thing feels like a road block. I can't even get access to my bank without paying 5 bucks for heavens sake!
  7. Actually it was ruined by listening to the wrong type of players during the beta. Most of those jumped ship in January or February and we have the game you see before us as a result. Now because of the bad decisions made by the developers we have this poor excuse for a F2P option which is unlikely to add anything more to BioWare's coffers because it's too restricted.
  8. Being a returning player means nothing to BioWare. Many other F2P games give extra rewards to those people who have previously spent money on the game and on subscriptions, yet BioWare treats these players the same as the other F2P players. I realise that former players can get Cartel coins for former 'loyalty', but they only actually get these if they pay for a subscription. Most other games have three tiers of accounts - F2P, Premium (former players) and Subscription. But I guess why should we be surprised when EA are involved? As I said in a previous post, this is probably the worst implementation of F2P in an MMO that I have ever seen.
  9. This F2P option is one of the worst I have ever seen. In fact, it's not Free to Play, it's just an extended demo, nothing more. All they are doing is giving people access to the game in the hope that they will subscribe. The thing is, plenty of people have played this game since launch, yet only a handful decided to keep on paying and keep on paying. It's not because of the sub fee, it's because the game isn't worth the sub fee.
  10. The game lived up to expectations (though my expectations were reasonable) but BioWare have been a real let down. I'll stick to their single-player games in future as they have no idea how to interact with communities such as you get in MMOs.
  11. As an EU player I support this thread. I am an advocate for separate maintenance times determined by region. Therefore with the implementation of the Asia Pacific service, BioWare should be splitting the maintenance into three different periods. Unfortunately it seems that BioWare do not care. Back in January, Stephen Reid promised EU players some news on how they intended to improve maintenance times for EU customers. We are almost March and there has been no further comment from anybody at BioWare about this issue. Maintenance needs to be carried out when the majority of the players in that particular region are not logged on. Carrying out maintenance at any other time is a total fail on the part of the developers and should never be accepted. I've put up with this ridiculous times since launch, my sub is up today and I will not be renewing until they sort this issue out. I'm sorry I will not be around to lend any more vocal support to both this thread and the EU maintenance thread, but I'm sick of being treated as second best to the US player base who get all of their maintenance at night times. I wish you well in your campaign, but don't hold your breath. BioWare have successfully ignored the EU for months.
  12. That's the MMO community, it's not specifically TOR related.
  13. You are missing the point. There are more convenient times to do the maintenance when less people will be affected. Of course they cannot please everyone, but that is even more reason to do maintenance when the fewest people will be inconvenienced.
  14. I would guess the same, and of course ensuring that your own character has the better visual aspects at all times. To be fair, a system like this is fine, I mean if you want to get a good look at someone's gear, it just means you have to get close to them, no problem, as long as my character looks as good as possible.
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