Jump to content

Envenra

Members
  • Posts

    70
  • Joined

Reputation

10 Good

Personal Information

  • Location
    Denmark
  • Interests
    Music, gaming, movies
  • Occupation
    Early Retirement
  1. A F2P module is actually more profitable than P2P is. Not many wants to subscribe, but many wants to buy bonus stuff for their character to improve gameplay. Not many offers weapons, armor sets, etc. But they offer vanity stuff to make you look different than other characters. 100% of the time its exp bonus, money bonus, mounts and vanity items. You actually spend more money on that, then P2P module, however its not essential.
  2. Theres a flaw behind this tactic. If you have melee DPS + Tank in there, where can they go and hide? Not many options i'm afraid, but can be done of course. However if healer needs to heal melee dps and tank aswell, I can tell you that the healer needs to stand in the opening to heal both so he does not get "Cannot see target"
  3. Actually... The first boss is easy as hell... Just CC one of the adds and kill boss. Then take out the adds. The only one that pose a threat is the main boss of course. Second boss is not the doctor, but when you enter the base. He has 1 add that when taken out, the main boss will enrage and do 200% more damage. So both of them will have to be taken out at the same time. He is actually easier than the first boss if done correctly. Third Boss (The Doctor) spawns several adds that can be taken out by placing AoE attacks. Line them up to see them fall like bricks and just DPS the main boss. He is actually the easiest of them all imo. Fourth Boss (The Robot) is also very easy to handle. I have no troubles healing this guy. The orbital strike just deal instant damage and then just run away as soon as you get hit. If no one does that, then they are just retarded imo. The damage it causes is easily heal able, while his rockets are random targets. Easy healable. Fifth Boss (The Bonus: Sith) is probably the hardest boss of them all in Taral V. He'll suck you in and do a massive AoE. Have your Consulars use Force Speed to quickly get out, or just run normally. You'll be out before the third hits. Don't heal the tank since the boss wont strike his instant cast against the tank. (I have noticed he'll basically strike the healer or casters most of the time) So focus healing the casters and heal yourself as quick as possible. He wont take you out immediately, but if you have below 50% you will die by 1 shot. Sixth Boss (The Final Boss) Has been nerfed in NM since it wasn't meant that he'll enrage. Only at HM. So he is very easy. Just make sure to remove the Thermal Grenade DoT and you'll be fine. - In Hard Mode however. CC the 2 on the left or right and let DPS focus on taking the adds down one by one, while the tank focus on the boss. Its a DPS race. Ones the second round adds dies, burn him and kill him and take out the adds after the boss dies. ___ I have done Taral V alot of times on HM. NM is nothing compared to HM.
  4. I'm almost Social VI and I have run through most of the game with ONE friend, from level 10 to level 48 or something.
  5. The first boss in Esseles is actually one of the easiest. However Taral V and The False Emperor HM are one of the easier ones. The tactcs behind the first boss is simple. DPS race. Yeah you heard me. DPS as much as possible and the boss will go down fast. Use AoE taunt and AoE DPS when adds come. Remember to interrup his attacks if you can do that. Btw. Second boss (Ironfist) is 100% harder than the first boss. He'll technically ONE SHOT the tank with Aimed Shot or ***.
  6. NM FPs does not give good gear if you have G23(Grade) Armoring, mods or w/e. Since your modable gear will become on par or better than Tionese gear (T1) - Your only hope of receiving better gear is from crafting (Belt, waist, implant and ear) or do HM/OPs Getting gear from NM Ilum or False Emperor is only to be prepared for HM. The easiest HM being Taral V.
  7. Some guilds or clans are best to be left alone, no matter whom they may be. You play as you play and if one person prevents you to do that, you are best off without that one person. That is my expression on these silly people demanding one thing after another and destroys the community. It seems the community from WoW is slowly affecting the SWTOR community.
  8. So the healer does more healing or if he wants to dps, does more dps? Dunno, probably more imbalance..
  9. Because obviously not many players have time to play the game 24/7 so its light when you are on and heavy when you are not. My server is heavy/full at peak time.
  10. Theres a great line between low leveled players and high leveled players. Low level = Great deal. High level = Piece of cake. How would you feel like when doing The False Emperor and suddenly come in contact with a 500k HP boss (Normal mode)?
  11. Actually... In Mandalorian Raiders whenever one of the group dies, one of them enrages to do 100% more damage, and it'll continue to build up like that. So you need to drop them at the same time. However if it weren't the case, its either the healer that can't heal or DPS taking the damage. ___ Note: You did write that the healer took damage, so one of the bosses may have gotten out of your threat and attacked the healer.
  12. Actually. Rumors are going on about Guild Capital Ships. I dunno.
  13. I got 1,1mil+ - I have spend on all skills, crew skills, ship upgrades (Grade 6) and lots of repair bills from HM failures etc. How I get so much, I do not know how lol
  14. I'm a Jedi Sage, a healer and uses Qyzen as Tank, Nadia as DPS and Tharan/C2-N2 as healer. When I face several strong enemies and elites I use Qyzen as tank. I make sure Qyzen is well equipped or else he'll just waste my force points by spam healing him. I use shield to minimize the damage and buff myself so its 10% reduced damage. I make sure he is set to tanking mode and if I need to CC, I make sure his AoE is set to off, and then make him attack first so he can build up aggro (Getting attacked) then I just heal him and do DPS on smaller enemies to minimize the damage outcome. (Always damage weakling>Strong>Elite>Champion - The elite or champion mobs may have strong attacks but you reduce the overall damage if you take out the weakest first. However I find it easier to solo if I just use a DPS companion against weakling>strong ___ However. Quesh and upwards are indeed much more harder and needs better tactics to deal with them. It begins to be much harder to deal with enemies now than before. Sometimes I can't even solo my class quest
  15. C2-N2 uses droid parts. His main stat is aim and he is a healer. He does not use any weapons. Go for Aim as primary. Then you may go for alacrity or critical rating/surge rating Most of the droid parts are modifiable. So its not an issue equiping him mostly.
×
×
  • Create New...