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PiNoYeBoY

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  1. Hello, First healer toon. I'm getting close to my endgame stats, and can farm FP's on two other max toons (one damage, one tank) for the appropriate 306 mods. But not too sure what a healer is supposed to have stats exactly... Are healers supposed to have some damage? Crit chance? I'm really in the dark =( Someone in the guardian thread basically posted a picture and said "this is a good guideline numbers wise for the guardian tank" and I was able to get close to their numbers farming FP's. Hoping someone will do the same here. I want to be an awesome healer for PvE and PvP. Also, any preferred armor set bonuses a standard bodyguard should take? Reading up on the forums and asking in game chat, we're supposed to use Concentrated Fire? Thanks in advance!
  2. I didn't want to create a new thread for a simple question. What set bonus do merc/bodyguards use typically? Tech medic? Someone mentioned concentrated fire? I have 8500 tech frags and am only at lvl 60. It's my first healer toon. I just wanna healz all day! Thanks!
  3. Jedi Knight/guardian/defense build. Question and vent message all in one. So, I finished my end game itemization (working on class armor tech frag farming- all enhancments, mods, armors, and augmentation kits done). I decided to give master FP's a try. I did not do any flashpoints pre 75 for fear of getting flamed for not knowing the map perfectly and or being underleveled. I thought being 75 would at least offset those issues a little. I've probably done 50 vet FP's in the last week by now trying to memorize the routes and making moves as to not aggro random mobs. First question: Are there maps on master FP's that are not on veteran FP's? I swear it's like Hammer Station every other vet FP's. But then all the master's (6 so far) I've done have been levels I've not encountered at the vet level. Second question: It's like, IF the healer takes * any * damage at any point in the FP, it seems like, "you're the worst ******** tank i've ever seen. Learn your character or uninstall." Is that normal on Vet and Master FPs? Like, nobody would die, but god forbid if random mobs give a little damage to your healer before we kill the mobs? I can't taunt everything- I have cooldown timers too. I wish I could spam challenging call and taunt! Third question: Taunt not working? Challenging call ineffective? So far I have seen this twice. I've gotten the "tell that to our supposed tank." due to my failure (even though we did win eventually). Once on that 1st boss robot outside Korriban Incursion and the first doggies bosses on Mandalorian Raiders. I have re-read all my combat proficiency and searched google for an answer. I couldn't taunt either I think starting about halfway during battle- it was just grayed out unavailable. And if I did taunt the doggie, I would lose his attention after like 2 seconds. Then they'd jump back on my healer =( Anyways, I love being the tank, and I want to be able to do master FP's like nothing- and not get flamed. I don't get mad if someone messes up- I just don't want to be the person that messed up. If nobody says anything but "gg ty fg" at the end I am happy. But I was wondering if anyone had any extra tips and had answers to the questions listed above. I want to get better at this game- though I feel as I have just touched the surface. I'm guildless, stronghold is collecting dust and 'Im scared to be a liability on starfighter- never once have tried it. One thing to master at a time in my opinion... Thanks for reading!
  4. Hello, I just completed the class story as an alien sniper agent dark side. It was my first foray into the empire side and first time as a non-human (completed guardian/shadow on pub side as humans). I finished it in about 52 levels and about a week of playing (easy when we are in quarantine). I noticed some derogatory conversations with some of the NPC's (due to me me being an alien)- something that I never noticed on the pub side. Luckily since I was dark side, I was able to snap back at everyone (bite me Keeper/Darth Jadus). I want this toon to be a full time healer, so I want to do: Bounty Hunter, Merc, Bodyguard, light side. Without spoilers, do you think it is more fun being a human in the empire, or should i choose one of the aliens? Any suggestions which aliens?
  5. Wow, your character looks super clean! Thank you for the reference point. I'll be starting to farm to make my guardian look like that (numbers will be lower, but proportional). Also referring to Akureng post above, do you make changes going from PVP to PVE on your character? Or is this all around tank guardian?
  6. Okay, thank you. I saw kendra's post and will be farming and using it as a reference point. Sorry, another question or two- do most players or some of the more hardcore players change their builds (but lets say they want to stay tank) to another set if they are going into warzones? What do they take points out of/put into? Or is tank in PVP not a thing?
  7. Okay, some power, but leave accuracy and alacrity out of the picture. I look forward to your numbers! Thank you!
  8. Thanks. I've worked out my shadow to almost perfect to what the forum suggests. But for the guardian- I'm still at a little loss. Do you have numbers for a fully tanked out guardian? I'd appreciate a good reference point for stats- something to shoot for before I dump a bunch of tech fragments at the fleet. Like, do full tanks use power, alacrity, or accuracy at all? I literally want full tank- able to hold aggro PVE and take damage like a boss, or stay alive in PVP. A lot of the google searches show power? But if a DPS shadow isn't supposed to have defensive stacks, shouldn't a tank guardian have no offensive stats besides base mastery?
  9. I think I'm good. What do you all think? Mastery -11963 Endurance - 16470 Power - 8944 Crit - 2642 Alacrity - 1311 Accuracy - 1704 Defense, absorb, shield - 0 Accuracy 110.53%. Crit chance - 39.87% Crit multi - 67.45%
  10. thank you all for the info. I've started changing up my build. I've gotten Alacrity to 1311 and accuracy to to 868 or 106.27%. I'll probably install my augments all as accuracy to get it above 110.
  11. Hello, Since in isolation, I gave this game another try to pass time, and I am again hooked. I started this game when it released (who remember never being able to connect to a server?), and I left the game when I made it to lvl 50 cap a few months later, and I think I had max items at the time. I recently made it to a level 75 i306 Jedi Shadow DPS. However, I have an issue with one of my armor sets I used to have. I had some nice looking modifiable armors: Champion Stalker's Robe Centurion Stalker's Handwraps Champion Stalker Legwraps Centurion Stalker's Boots This is apparently a Battlemaster stalker's gear set. My memory sucks and I have no idea how I got these armors anyways. However, it requires Level 50-74 to get the 4 piece bonus? (I don't care about all 7 pieces since there is no 7 set bonus). What's with that???? Can I do something to get these to level 75? I also found something in my storage that was a battlemaster gear bag item level 50. But it requires valor rank 60 (im at 56- thats a lotta warzones). But anyone have any idea what that is? Thank you for reading and for your response.
  12. Hello, Lvl 75 i306 DPS Shadow here. I've been farming Veteran FP's for gear, renown, tech fragments, etc and I wasn't sure if I needed some points in other skills before going to Master FP's. Right now, with max items and the middle and right side of my character sheets having augments, I have the following numbers: Mastery - 12015 Endurance - 16489 Power - 8413 Critical - 5137 Alacrity, Accuracy, Defense, Absorb, Shield - 0 Like my title says, I just wanted to know if 0 in those skills in PVP and PVE (FP's) make sense and is a thing. If not, what should I invest in. Similarly, I have a 75 i306 Guardian tank with Mastery - 12415 Endurance - 14496 Power, Crit, Alacrity, Accuracy - 0 Defense - 6857 Absorb - 2547 Shield - 2410 Is that also fine as a tank build? Skipping out on those 4 skills? Thank you for your time and for reading!
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