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force_fortytwo

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  1. Hallo ihr da, ich bin eine Weile nicht aktiv gewesen, würde aber jetzt gern auf beiden Seiten mit meinen zahlreichen Charakteren wieder etwas reingrooven wollen. Ich bin 38, spiele SWTOR seit Release (mit Unterbrechungen ) und habe 19 Charaktere (ca. hälftig auf beiden Seiten). Ich habe jetzt gerade leider keinen von den in eurem ersten Post genannten Charas ingame gefunden, werde aber morgen noch mal schauen. Ich suche tatsächlich nach der zwanglosen Komponente (meine letzte Gilde hatte eiskalte Rausschmeißregeln bei Inaktivität, denen ich zum Opfer gefallen bin), habe auch ein sehr zeitaufwändiges RL, so dass ich noch nicht genau sagen kann an welchen Tagen ich SWTOR spielen kann. Aber ich hätte Lust, mal wieder etwas Gruppencontent zu spielen (Yadavena, mein Main auf IMP-Seite, ist auch Hexer-Heilerin), und habe in vielen Instanzen auch schon zumindest ein bisschen Erfahrung gesammelt. Und Humor, ja, der ist mir auch seeeeeehr wichtig. Leute, die zum Lachen in den Keller gehen, hab ich auf der Arbeit genug Ich würd mich freuen wenn ich mit meinen ca. 5 bis 7 derzeit heimatlosen Charas zu euch kommen dürfte. Liebe Grüße Pat
  2. Hi there, has the aforementioned issue been fixed (i.e., Phrojo being taken away due to Kotfe/Kotet) or is this an intended effect?
  3. As I posted in another thread in the bug reports forum, the problem seems to persist for certain characters. two of mine (sentinel, sage) could not be logged into due to them being at the Rishi stronghold. A third one (sorc) could, though... weird issue. I hope you find the error...
  4. Hi, I am currently trying to gain access to my characters which are hanging around in my Rishi stronghold. During character selection they're selectable, but once I click "play", I get a loading screen with the Onslaught text and the turning thingy in the lower right corner of my screen, but no progression bar in the lower middle part of the screen. After a while I get the progression bar, but upon completion it sends me back to the character selection screen. Since I do only have 2 of 18 characters who are NOT on Rishi at the moment, I am quite limited in my playing experience. Please find a fix for this! Thanks in advance, F42 Update 1: It only seems to affect certain classes or single characters... my sorc could log in fine, but my sage and my sentinel could not. I'm checking if it does affect other classes as well.
  5. This is an awesome idea! I totally and entirely second the OP's suggestion.
  6. Hi there, I think it's nice that people can create Nautolan toons now, and I think it's nice that subscribers get the species unlock for free. However, it would be way easier to further the usage of the new species if a >75% (ideally 100%) discount on change of species were to be implemented with the appearance designer - maybe only for a couple of weeks, and maybe only for that one species. That is because right now, I'm definitely not willing to pay the 792 cc which I'd be charged for changing my toon's species to Nautolan. If you want to encourage people to check out the new species, give them that incentive. I'd appreciate that a lot!
  7. Oh well, sometimes it's sooo easy... I wouldn't have thought of that option ^^ Thanks a lot for pointing it out! Thread closed ^^
  8. Hi there, I've just added the Rishi Hideout to my list of Strongholds, and I really like the Overlook as I'm aiming to have something like a neat little "apartment" for my toons. It was a nice idea by the devs to add the option to make the Overlook a character's arrival spot. However, I'm dearly missing the respective exit panel in that place, which would turn the overlook into the perfect spot to hang out for my toons. My workaround - that is, to travel to another SH and then use the exit panel there - is a bit annoying, tbh. Please, add this to the Rishi Hideout!
  9. Well, anyway, what's it to you? This is how good customer service works. It doesn't hurt them or anyone to grant another week of double xp/cxp. Nobody has less of a gaming experience if they do so. AND (as was pointed out by others) the past week was grossly underwhelming for a number of players who found the lag to be so bad that they couldn't get anything done properly. I've been working on customer service, and what I've learned there is: If the mistake has occured on our end, and there's something which I can give away to appease unhappy customers which a.) does not cost the company one single penny and b.) is useful for virtually everybody affected by the mistake, then just give the customers that thing. A nice gesture, everybody pacified and you can concentrate on all the other stuff which might be more important. BTW, the servers are back online. ^^ EDIT: Annndddd... you can enter your SHs again! Thanks, Eric, thanks guys!
  10. Hey guys, apparently it's not yet early afternoon in the US, soooo... @Eric and the guys: For the time lost with this error, could we have another week of 2XP/2CXP, pretty please? I promise to play until my fingers bleed or my mind collapses from sleep deprivation I still have some lowbies to level
  11. To my knowledge, the XP reward for a mob always goes to the player/group who attacked the mob first. Only recently found this to be true in CZ-198 and on Ossus (i.e., in the respective dailies with the droids).
  12. Tofu_shark, check that guys post history. Seems that he's always been on the edge of his seat, the previous posts all read like "Well, [situation] is bad at the moment. Why am I paying for this crap? BW, fix it or i'm out!" Not a single post with an actual intention of getting serious responses or sort of the like. As I stated in my previous post: Rage-quitters gonna rage-quit. *shrug*
  13. Rage-quitters gonna rage-quit. *shrug* Honestly, what did you expect? To return to a game with a set of different mechanics, different class-balances etc... and find veteran mode instances to be faceroll-easy? Everything comes at a price. Sometimes you notice that you have to adapt and do content all over again just to get a feeling for this. If you want faceroll-easy content, do anything in story mode.
  14. Hi, I'm wondering if anyone else is also a bit perplexed about how the game values the dialogue choices made in this little quest. I'm talking about the pubside version,
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