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addictedtorpg

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  1. Personally, I would love to be able to experience Manaan in this way.
  2. I actually think WoW screwed up with daily quests and a lot of other dumb things, but it seems they are OK with cloning those bad ideas. I don't think we need to take ability simplification to the extreme that they do, but some mild reduction and ability combination is in order. Its a legacy game from 2011 and is showing its age. You can still make the game fun without the whole piano playing experience.
  3. All the big guides use the same 4-6 abilities in their rotations. What are the other 20 doing?
  4. I am genuinely surprised that there are people who still play this game for PvP purposes.
  5. I wouldn't even mind private pazaak tables in player homes....
  6. Title says it all. We don't need to overkill, but each class could do with about 4-5 less abilities. A lot of abilities can be combined into one ability, or an ability that improves as you level up. My quickbar is ridiculous.
  7. I think between Steve Blum and Grey DeLisle, the Bounty Hunter got the best deal
  8. Does anyone have the list for the primary 16 voice talents for the character classes? (4 imp side, 4 republic side, male & female for each)
  9. The longest queue I've had was 850ish, although others on my server have reported going as high as 1200. On an average night, its usually about 600. I don't mind as long as they don't escalate. I figured with the pre-order system this kind of thing could have been more predictable, but I suppose you guys don't have a lot of data to go on in terms of how many pre-orders equate to how many servers needed being only wet behind the ears with the whole WH thing and now you're playing hardball. Anyhow, its a good game and its going to get more popular. It really is refreshing and engaging, and the community interaction is excellent. But yes, its time to flex those scalability muscles.
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