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jcopeland

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  1. I don't know if you are being purposely obtuse or if you are seriously having problems grasping the concept of multiple gear sets? In other popular MMO's, carrying around at least 2 gear sets is the norm as is the ability to easily swap between tank to dps to heals. This is good for the game, I don't understand why people see it as not being good. Guild raid night. Crap, we are short a healer guys, and we have one too many tanks. One of you want to switch to heals for the night, or should we sit one and pug a heals?
  2. After a great deal of deliberation, it was clear we had to prioritize which features would be best received by you, the fans, as well as give the greatest amount of replayability. And at the same time, we knew we had to create a strong foundation to build on for the future, you know, in case we wanted to add onto it later on… possibly. If I was a pve'er I would pay more attention to that and just be happy that pvp is seen as a foundation for something that could possibly grow in the future.
  3. It's because they don't count for your daily/weekly. I'm betting if they did you would see a lot more queuing for them. It's like last night I was in the queue for solo ranked for over an hour before I realized that people wouldn't be queuing since they were still working on their weekly.
  4. I know there are/were several posts already made about queuing for arenas, but I am pretty sure that they all swung in a different direction then I am. Please allow us to queue for arenas and only arenas if we want. I love arenas but they don't pop nearly enough for me. I will take a quick arena, win or loss, over a normal 8 man WZ any day. To the haters of arenas, while I wouldn't try to force something you really don't like on you you should really give them a try. They are a pretty fast way to complete your daily/weekly.
  5. Remove the cost of removing mods from gear, and make augment kits removable. I'd buy a lot more equipment sets if it didn't cost me a fortune to move the mods over, and having to add new augment kits to each. I'd have an outfit for each day of the week if I could freely move the mods around without expense. Just a thought.
  6. 6 mobs solo in EQ? Unless the game seriously changed after I quit.....I don't see that ever happening. From what I remember, a full group of 6 players that had a pull of more then 2 (max) had best hope they had a chanter with them to mezz that additional mob.
  7. Might want to include what server.
  8. That would be much better then the card you currently have. Just make sure, as the details on that card say, that your power supplies 12v rail is capable of putting out at least 24 amps, or you will need a new one.
  9. Don't know if this is a new bug, and old one that I have never seen, or just a one time fluke. Last night a co-worker and myself group queued for a game, same as every night. This time, instead of us both happily playing together, we were put on opposing teams? This wouldn't be so bad, except that this co-worker is also my supervisor, and I kinda owned him.....now I gotta face the music monday.
  10. This is very incorrect! When WoW released on Nov 23rd 2004, hardly any of the items were in game. In Dec. they added the LEVELING instance Mauradon. In March of 2005 they added the LEVELING instance of Dire Maul. In June of 2005 they launched the FIRST battlegrounds, Warsong Gulch and Alterac Valley......7 months after release they had released the FIRST WZ's. In July the Black Wing Lair raid was added. Sept. Zul'Gurub raid addedas well as the Arathi Basin battleground. So , actually wow released with little to no pvp (Tauren Mill anyone?) and only 2 raids, Molten Core and Black Wing Spire.....I might even throw in Onyxia...but I am not sure if it was with original launch. I'll give ya they are about = on content after 10 months, but SWTOR released with much more.
  11. Please liberate the trapped citizens of Jung-Ma. 60 People on fleet is not acceptable. You fixed all servers except Jung-Ma, let us go. We don't care what server, just let us go!
  12. I was just about to create this very same thread and saw this one. Glad to see I am not the only one that would like a chance to get off of Jung-Ma. Let us go....please. I personally don't care what server, just let me go. While I do understand that Jung-Ma is a RP-PVP server, seriously, it's not like you can't RP on any server. Please Bioware, free the trapped citizens on Jung-Ma.
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