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Sixthy

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  1. I played through chapter 9 when it was initially released and made the wrong choice (didn't flirt). This ruined my romance lock with Lana. Just to be clear, there's no coming back from this mistake if I've moved beyond chapter 9, correct? I've been googling for solutions but don't see anything. Just wanted to come straight to the forums to make sure there was nothing I could do for this character.
  2. wrong forum, sorry - don't see a delete button
  3. Spoke too soon. Seems to be fixed after 4.02a. The quest icon didn't appear on the map properly, but run to the northern area of the first map, and he's in the room on the left.
  4. Hey all, returned to the game for 4.0, been having fun so far. Looking for a guild on the Imp side during APAC prime time mainly (although I play at various hours). I looked at different recruitment threads, but I'm not 100% sure which guild would be the best fit for me. So I'll briefly explain my background and what I'm looking for: In SWTOR, I mainly played on the Republic side on my Sent, Rokuthy. During the original preseason, I hit 2500+ rating in the old 8 man system. When season 1 launched, I swapped to the Bastion for more competition (it was a healthier PvP scene for the most part). PVE wise, I did all NiM content up through 2.0. While I have PvP experience in other games (WoW - Glad, blah blah), I have decent PvE credentials as well. During my time in WoW, I achieved a top 20 world kill on pretty much every boss from Vanilla through Cataclysm. Most recently I played FFXIV up until the Heavensward expansion. For anyone familiar with the endgame PvE scene over there, I was a member of Blue Garter and achieved several world firsts during 2.0, 2.2 and 2.4 (the Coil raids). With that being said, here's what I'm looking for during my time in SWTOR: Personally I'll be playing a little more casually. I will PvP casually (knock out dailies/weeklies, etc.) I may occasionally want to do some ranked games. PvE wise, again I'd just like to mainly stay casual. I'm always down to hop in impromptu SM/HM runs, but I really don't want to commit to a full time progression schedule right now. However, with that being said, I have to be honest and say that I don't particularly enjoy playing with... terrible players (ie pugs). So what I'm looking for specifically is a fairly active guild during APAC primetime, that not only does progression, but likes to do things on offnights (SM/alt runs, PvP, maybe conquest or something, just general SWTOR stuff). At some point in the future, I may be down for progression raiding again, so I'd like to keep that option open. Thanks for reading, hopefully anything I said didn't come off as too rude. Oh and my character's name is Kazumori (Sorc).
  5. Tons of threads beating on this horse, but there's something else to note about the changes to companions. With the introduction of 4.0 and the new alliance system, we're no longer tied down to our base class companions. We were presented with a much larger pool (more choices) of companions to use. Personally, I enjoy the new alliance system, and one of the things I enjoyed about having "overpowered" companions, was the ability to use a different companion on a whim. If I felt like running a few H2's on a random planet, I'd often pull out a different companion just to have a little bit of extra fun. It was possible, because even with a low influence companion, they were strong enough to get the job done. Funny enough, if you wanted a little 'extra challenge,' you could easily just pull out a rank 1 companion and feel a noticeable difference from a rank 30+ companion. However, with the new changes, you've somewhat stabbed this system in its gut. The huge army of companions at my disposal now (25+) has actually been limited to 1 or 2 (for me personally). Bringing a rank 1-5 companion out right now to have a little fun is basically suicide. So the choice you've given us with 4.0 has been dissolved into a simple illusion of choice. Sure, you can still choose which companion to put effort into now, but you're basically pigeon holing yourself into using that companion solely until you take the effort to boost up another companion. What's the purpose of having this new alliance system if you basically can only use the strongest one available to you? Just something else to consider with these heavy nerfs.
  6. I messed this up as well. Please allow a second chance.
  7. I purchased a name change earlier for one of my characters, and since doing so, I receive no approval changes from conversations (during quests), or influence gains at all with any companion. Anyone seen this issue? I just did an entire planet to be sure, using different companions, and didn't gain any influence at all. Didn't see the typical "so and so approves" messages based on conversation choices, either.
  8. control + shift + r Pretty sure this was common knowledge in 2001 for refreshing browser caches. Just kidding.
  9. Yeah man get off Synergy's nuts. We all know how much you respect us and think we're the best players of each respective class on the server... but seriously, quit hanging out in our mumble like a foster child. GAWD. <3
  10. Sixthy

    rock bottom

    Good luck on POT5 Rock Bottom bros, was fun playing with/against you again.
  11. Like teacher said, I actually really enjoy the split strats - the 3v3's, 5v5's, etc. are probably the most fun PvP that exists right now in ranked. The only thing I don't like about the strat is the length of the games. With that being said, I'd personally be fine with whatever agreement teams came to, but I think the easiest way for people to get on board (at least at first), is just a gentlemen's agreement that during round 1, each team caps their side then battles it out in mid. Round 2-9 is FFA. It wouldn't satisfy everyone (some people want 9 rounds of 8v8 in mid, some people want to run orbs, some people want whatever), but at the very least, it would guarantee the game ends at a reasonable time.
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