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Medullah

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  1. Iokath is 15-20 minutes depending on if you're a stealther. The weekly is 50k points (compared to 20k for CZ-198). I made a few videos showing how to do the weekly quickly I can look up and link if you'd like.
  2. This is really awesome and low key one of the best things added in a while. Could you guys maybe review the points for the newer daily areas and make them more attractive for Conquest runs? As it stands right now I do Iokath almost every week multiple times because it's by far the biggest points to time ratio for doing content. I would love to do Voss, Ruhnuk, Manaan and Kessen's Landing more often but it's just not worth the time now that I've maxed out my reputation, especially now that my alts who are way behind in story will be able to do them.
  3. It would be amazing if that data were made available to players listing things on the GTN. Every once in a while we'll get something that isn't listed and you have no idea how much it goes for.
  4. Any changes to GTN tax aren't going to be a big deal unless we can get the max selling price higher than a billion. I'm guessing the reason it's stayed at 1b for years is because characters can't hold more than 4 billion due to database restrictions. So top recommendation is - - Raise GTN cap to at least 2-3 billion - Allow credits in mail to go directly to Legacy cargo OR - Raise the cap of credits one person can hold OR - At the very least, add a prompt "Accepting this mail will put you over the max allowed credits per character". Edit - As far as general GTN improvements, at the very minimum you guys need to do a sweep of the various options that just plain don't work and haven't in years, or even ever.
  5. My suggestion to get rid of a ton of credits out there - offer an upgrade to Rocket Boost, no cooldown - 15 billion credits. I'd buy it in a heartbeat.
  6. There's a lot of good feedback here, but I would like to add that I think Galactic Seasons is a great opportunity for a credit sink. Specifically, I think the "Catch up" mechanic should be available from the start, with possibly even more inflated prices to unlock everything. I know personally I would have probably unlocked quite a bit right up front and I'm sitting on 27 billion credits. I ended up hitting 100 anyway, so I won't need to spend any credits. I like the idea of the dyes you unlock being available at the vendor as well, another potential credit sink.
  7. Ahhh that's right, forgot about it since I already had that one.
  8. I'm considering myself lucky, but just FYI I did get the Holo-Log mount when 7.0 dropped.
  9. What level are you? They don't appear until level 53 or 55, can't remember which.
  10. So does this mean the weapons we get in 7.0 will be moddable so we can use a cartel weapon still?
  11. Jackie - Any chance of a tracker so we can have peace of mind we did everything? The chapters have achievements, but the PvP, Heroic and FP weeklies obviously do not.
  12. Took me about 30 hours to do everything. Why didn't you boost your character level to 80?
  13. I mean, you can go from 318 to 322 in a week if you want to, so you have time regardless.
  14. It looks like any item you have keybound will stay in that quickslot when you change combat styles, which means you lose anything that you had keybound to that same button. Example - On my Operative/Sniper, I have the C key bound to Stealth on the Operative, and Medpac on my Sniper. When I change from Operative to Sniper, the Medpac replaces stealth as expected. When I change back from Sniper, the medpac stays bound to C and I have to manually move it to add stealth back. This is fairly easy to workaround, just use slots for items that are common across your Combat Styles. But it's still annoying. My Operative/Sniper was transferred from Live as a level 75 Sniper. One other bug I've noticed is every single time she goes into a new instance, her keybinds are set back to default and I have to load them again. This does *not* happen with my Sorc/Assassin.
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