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Triquetrum

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  1. okay thanks for Rishi, but now seriously when will the GSF pilots get a Starship from which we can launch fighters and PvP in space just like Rishi on the ground? Sush like a Hammerhead ship? or even a new class of cap ship would be cool! Come on you gotta admit now it's unfair to have a ground PvP stronghold and not a Space one! We could have scenarios like defend the ship, or blow turrets and other stuff, even up against space adds GSF ships! pew pew away!! :rolleyes:
  2. Yes PvE was something I had in mind not sure how it could be done, one of my guild mate suggested this: new Op...Raid group starts off by picking their favorite GSF starfighter and has to win a capture to flag style game before they move on to the next boss, next boss is basically a guild ship and the team has to use the starfighters to take out the batteries so they can land safely in the docking bay. Boss 3 would start the ground assault and would be a commander or something and the final boss would be the ships Captain. So yeah you idea about PvE GSF would be really cool
  3. oh something I do find annoying are players that are like skipping all over the place like frogs, it gets real hard to fight against that, not sure if it's a bug or just me that need to figure out how to kill them OOH yes I forgot to mention, it would be really nice to be able to see the distance to our wing mans , it gets real hard to figure out who's where in a Space and that makes the game harder to play.
  4. Personally I find the ships to be good balances, the strike fighter is probably the least used for reasons I don't understand. But I can kill just as much in a scout or gunship of bomber any other type of ships, so for me I don't really have any issues this way.
  5. What would be cool to get is launch from your guild ship when the game pops, be able to fly in closed training sessions with others to help us learn and get better merge servers for more pops, or cross-server pops would help us not have to wait light years hours
  6. What I want to see is new map types like defend the convoy, destroy the base Also wanted to see something similar to seasons in PvP but more like Bounty Board were players on the board get rewards the longer they stay on the board all based on their stats or base ont he concept of how ground PvP works for seasons. Also would be good to see stats at the end of a game for healers in ships that's missing. add bigger ships types not necessarily the cap ships but bigger ships would be cool to fly
  7. Hello Dev teams, Any hope to see a new playable faction in the near future? With the arrival of Zakuul we have a possibility to add something major to SWTOR. Another cool option that I would like to see is maybe a faction of Pirates and criminals that could be added to the game.
  8. Hello Dev teams, I've been hoping since the start of this game to have the Nautolan has a playable race, I'm sure there are still a couple of others that we see often in Star Wars that the players would want added to the game. Any hope to see something new soon? Other suggestions: Kel-Dor Selkath Rodian
  9. Hi Dev team, I've been wondering what's happening on your side, GSF has not gotten anything new in a long time. There are so many options still left to exploit and offer the players: New map play styles: - Escort / Defend the convoy from attacking team - Be able to attack bigger ships and risk getting destroyed by them while fighting off against other players Most Wanted board or Ace board: How about putting up a most wanted or ace board with players name kind of like ground PvP season rewards. Why can't we have this in space? Based on stats of the players: Who flies well gets rewarded well, learn how to be better at what and how you play GSF and your names could be added to the board. The closer to 1 your name is on the board and the longer it stays the bigger the rewards, this based on the class of ships you play and one board per faction. Well those are the ideas I have for now
  10. Hello dev team, I've been thinking that in Tatooine it would be nice to have an underground room with a large enough hook to put a sun reactor in it. We've seen on Tatooine that we have a lot of underground stuff, this would fit well in the planet theme. Now as for other Stronghold locations: Hoth Ice Palace Alderaan rocky or some mountainous planet location Manaan underwater (that would be uber cool to have) We've haven't seen anything new in terms of strongholds since Yavin, it would be a good release to have in 2017 for the players
  11. Manaan would be a really crazy Stronghold to get a lot of the WOOK guildies thinks it would be one of the coolest to have. We should have a room with a direct sea access pool. Why? Simple it would allow the mini-sub decorations to be hanged from the ceiling ready to be dropped in the pool and go around Plus making an undersea Stronghold would allow the dev team to really have fun in a versatile environment that we don't see often in Star Wars. Along with that stronghold it would be nice to have a new playable race the Nautolans
  12. Talking with Cuffwin, how about having more NPC interaction, like blow turrets, shield generators, engines, launching bays etc. and keep fighting of other players obviously at the same time
  13. Thank you for fixing it up! Now lets try to make it retroactive!
  14. Humm spill secrets vs getting proper rewards for our efforts, we want both!! Please devs, don't forget about us! It was my first Planet conquering event that I was able to participate, we will appreciate feedback. CZ-198 was a tough fight
  15. The same thing could be done in the space side where we should also have a skill tree for space base actions
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