Try playing a juggernaught in PvP, especially huttball - it's total bs.All my ability's are melee, except force scream and choke, which have large cd and costs lot of rage, charge has a way too big cd, and only works from 10m, where as ranged enemys usally run around ~7-8 m from you,+ my only slow has small AoE and has a 90 sec cd, which makes it impossible to hit with melee (works from 6 m) and impossible to charge, + ranged are full of slow's and stuns, which makes this process fustrating and unballanced.Juggernaught is supposed to be a tank, but the hp is set the same for everyone +-1000 , but the dps will always be higher for ranged, so it puts me in a even greater dissadvantige.Everygame when I check the scoreboard, always the same picture - sith warriors all take last places, but inquisiters and bounty's take 1st places.Please make the gameplay more ballanced...
P.S sorry for the bad spelling, but I don't have an auto-correct, and it's too late atm for me to proof read this, still try to understand the point i'm trying to make.