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oslek

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  1. That happens now in game . Once you hit around level 20 you have the majority of your abilities. After 50 it's rare.
  2. Just went through it for the first time recently. Frankly by this point I'm tired of the Emperor and Revan. Those stories should have ended a long time ago. Come up with something new. Preferably something that doesn't involve another dream sequence or mind trick because those have been done to death in this game.
  3. Those of us in "that crowd" would rather not play the game without PCVA because that is the ONLY thing that keeps us playing. It is the game's calling card. Without PCVA, it's not the same game and I no longer have any interest. It's really that simple. Also, I have no faith that EA will re-invest the money they have saved back into the game. The staff working on the game is very light and the game will drip feed content no matter what. And EA is not going to invest more money into staffing a ten year old game..So all you're accomplishing is alienating the already small sub base that is keeping this game going.
  4. Glad I'm not the only one who has a "meh" attitude towards the combat style changes. I never had a desire to change my character's combat style because that was one of the reasons for picking my mains in the first place. I've played all of them at one point or another and never thought "Man, I wish I could switch" Now if I was able to pick and choose ABILITIES from each style in order to make my own personalized combat style, then I would get more excited. A sith who could shoot lightning AND wield a double bladed saber would be cool. But that's not going to happen due to the design of the game. I'm far more interested in the story and whether or not I'll want to run my other characters through it again. I think that is where the devs need to spend the majority of their time and resources. Slogging for gear and changing combat styles isn't going to keep me coming back. But that's me.
  5. I don't play TOR for the gear grind, I play it for story. The game was marketed as KOTOR 3,4,5,6,7 back when it was released and that is how I've always treated it. Trying to copy whatever WOW is doing at the moment has always been this game's biggest mistakes along with the crappy engine they built it on. I'm pretty sure when Star Wars Eclipse comes out this game will cease to exist because it's basically taking the KOTOR concept to the next level, which is what many of us were expecting this game to do.
  6. And that is called a B2P game. Sorry, but WOW's slow drizzle of new content proves that theory wrong. Even after an expansion releases they slow drip the story to make you log in every week. So charging a sub fee along with game and cash shop doesn't guarantee a substantial expansion(or low level employees keeping their jobs for that matter). It just means more money going into the execs pockets. I'd prefer it to be B2P like GW2 or New World: Buy the game and play it when you want to. I think one of the reasons for the decline of the MMO genre is the custom of paying money every month just to play a game you have already purchased. If this led to newer content on a monthly basis it might be worth it. But a two or three year drought between new content, AND a slow drip of content after release? Not really worth the sub fee.
  7. You're kidding right? If you're being serious then no, you will not get reimbursed nor will you ever get reimbursed every time an expansion changes the gearing system. Your gear is only good for as long as the expansion lasts.Same goes for features such as amplifiers. They can come and go as well. Such is the nature of MMOs. They are always changing.
  8. This has always been my attitude. I like having options when I play. There are abilities I don't use. So what? Some one else is. I just remove the abilities I don't use from the bars and carry on. It's also interesting that the OP brought up WOW because they ended up bringing many of those abilities back in Shadowlands because...OOPS......those abilities that were removed were actually missed by a great many players.
  9. This is why I prefer the B2P format: no sub fees. If you want to play the game or its expansions, pay full price and play for as long as you want. Simplifies things and helps prevent a lot of headaches.
  10. Oh please:rolleyes: All I've been seeing on these forums for the past few weeks is how messy 7.0 is on the PTR. Bioware agreed and moved the release date a few months. That's not mediocrity. That's being professional. And if you design your life around a video game, that's on you because launch delays happen all the time in this industry. Every MMO has had to delay a game or expansion at some point in time. Your sub fee allowed you full access to the game which you have been playing. So..no. You don't deserve a refund.
  11. Entitlement generation at its finest.
  12. Nothing in this statement indicates a change in design direction. This delay was in order to secure a smoother launch, nothing more.
  13. As someone who was also playing SWG during that time I agree. The NGE at release was pure garbage and lost a TON of players. Basically they changed the game from an open sandbox design to a very on rails themepark in order to grab from the WOW crowd and it didn't work. Yes, the game had lost subs but that was because of the incredibly buggy game and lack of things to do, not the professions or combat. I popped back in a few times later , but it was always a ghost town. Unless Bioware intends to scrap and change all classes ,revamp the entire combat system as well as the AI, NGE comparison's are nothing more than hyperbole.
  14. I remember that. Companions could also just up and leave if you angered them too much. So players couldn't be too mean or make too many "disapprove" choices or else they were without a helper until the next one came along story wise. And back then the open world wasn't the sneeze fest that it is now. Those companions were a must unless you could group up. The better solution would have been to just allow the ship droid to heal and then the problem would have been solved without sacrificing the original intent of the system. But I freely admit, I was SO happy when the kill option became available. Quinn was first on my list. I mean, why wouldn't he be? I'm roleplaying a sith, not a jedi
  15. I agree, but I see this problem in every MMO I play. Some players just take these games WAY too seriously and before you know it, it's a blathering hate fest with each side ignoring the other while pushing their opinions as facts. It's even more hilarious when you realize that NOTHING we say here matters. No dev is going to read what is written and do a complete 180 from what has been planned for months. The expansion is going to release regardless . But some people think these forums are their own personal soap box and truly believe that if they just bring one more person to their side or smack down their personal enemy, somehow they'll get their way. It doesn't work like that. I don't mind a nice healthy discussion, but when my points keep getting ignored and the only retort is the same regurgitated nonsense over and over again, I simply put the person on ignore and carry on. If I wanted to get engaged in a hate fest, I'd turn on FOX or MSNBC
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