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Rextab

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  • Location
    Tallahassee, FL
  • Occupation
    SharePoint Technology Specialist
  1. ive never gotten past the guns because im always in a group where there is at least one person that can't work the guns and we all die. the guns are cumbersome, but manageable. id say either: 1. give a small wave at first so people can get used to the mechanic before you just overwhelm the group. sending a mass at the start on a new mechanic is just really bad game design 2. reduce the health or number of the invaders a bit 3. draw the camera back automatically so you can see when someone else is getting overrun so you can assist 4. possible add a knockback/shield to temporarily help you if some enemies get through 5. change the interface for the guns entirely, possibly to a point/shoot system like space combat...something people SHOULD be familiar with by that point in the game can't comment on the rest of the flashpoint yet. easily the worst flashpoint in the game right now that i've seen. the others have been a blast
  2. Revan didn't die at the end of Foundy, he simply vanishes. HK-47 was defeated. It says he can be repaired in the dialog by both Revan when you meet him...and I THINK i remember Malgus mentioning it as well (even upgrading him no less). The force didn't keep Revan alive. I read up on this today as I was also curious as to how he could be alive after 300 years. After losing a battle to the Sith Emperor, he was put into a stasis tank until the events set forth in SWTOR.
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