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Whojoo

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  1. Ok besides that I have never seen that one happen and probably never will except for an odd case, the naming doesn't change a thing to the people who actually do that. Some people just need to learn by running with their face into a wall. And some need to run with their face into a wall their entire life over and over again. I assume that the idea behind the naming is to have 2 parts: [Difficulty tier] [type of content]. Combination decides how difficult something actually is. People will learn that one way or another.
  2. I'm gonna jump in here and solve the inconstency problem. Or actually, they solved it. Think from a new player's perspective, and not someone who played the game before the name change. Flashpoints had story, tactical and hard mode. Operations had story, hard and nightmare mode (well some of them at least). Both use 3 difficulty tiers and name each tier but the first different. Even worse, they used the same name for different tiers! Wouldn't be suprised if people were looking for tactical operations and nightmare flashpoints (well to be fair, we were looking for the latter for years). Now it is just story, veteran and master mode. No confusion about the order of difficulty tiers for new people. And now the most important part: IT IS JUST A NAME, stop complaining about something so minor which you (= everyone who complained about this) only thought about for a few seconds and Bioware actually really thought about. And before you ask, yes they did obviously.... Every change to the game, even as little as name changes, require a design process. /rant
  3. You're very welcome And if you still have questions, then just ask
  4. Yes, there is an option like that which allows you to sort the debuffs. That way your debuffs won't be just highlighted, but also at the same spot. Here is how you do it: 1. Open interface editor 2. Click the Target Frame 3. On the bottom is now this long scrollable thing, scroll down. 4. Check if 'Highlight Debuff' is checked. If not, then check it. 5. Scroll a bit further down until you see the checkbox 'Personal Debuffs' and check it. 6. Pick the sorting option you like best from the 'Debuff Sort Type' dropdown menu And tadaa, it should work now
  5. How? I mean... The hell how?! there is this big thing hurting you. Your teammates are clearly attacking it. How can a dps do nothing in that situation.... I am less concerned with the other dps. Yea they hit the boss with a wet noodle, but at least they try ._. Edit: with you I refer to the player in the video. Not the poster of this story or the person who uploaded the video
  6. Haha no worries we all make mistakes every now and then
  7. Did that guy really use a hashtag while whispering to you? XD oh wow, probably the most hilarious thing I have seen in a mmo for a while now. What's next, sorting chat to hashtags? XD Then let it escalate a bit and you get hashtag wars
  8. I used covered escape before the revan expension, so it should be usable for you now. Level 51 if I am not mistaken.
  9. In that case the idea is (sorry for saying this) even worse. That would be an incredible buff. Think about the damage an auto crit Aimed shot can already do. Aimed shot + 2x Penetrating rounds in PvP is already incredible damage. Now think of what will happen when you add an automatic, off the gcd, free ability proc after each of those abilities. The spec would become OP.
  10. Disclaimer: Below is all PvE point of view. We never needed a buff and still do not need a buff. Sharpshooter/Marksmanship has, as far as I know, always been viable for any content. I found a total of 27 abilities which can be used by Sharpshooter, I was looking on my sniper so translations may be off. One could argue that you could put the following on a clickable spot instead of a keybind: Defensives (4-6 depending if you count Hightail it and the 61 ability) Offensives (2-3 depending if you count Burst Volley) And Surrender That means that you need a minimum of 17 keybinds, maximum of 27. Lucky enough you had 27 available. So that is the keybind problem taken care of. Also I am currently using 30 keybinds comfortably with another 6 easy to reach keys (though has abilities I barrely use or none at all) and my mouse has only 2 extra buttons. Those 2 extra buttons don't cost much and I use those ALOT outside of gaming. So now to the last part, why Trickshot should NOT be a passive. Many people replace Trickshot with Quickdraw when the target is below 30% health. If you keep using Trickshot when available while also using Quickdraw, then you will delay Aimed shot, Quickdraw and Penetrating Rounds. Basically you delay ALOT of damage and that is bad.
  11. Everyone has their own preference ofcourse. But to give you an idea from my standpoint: I always have a mental note of whether I am in cover or not. If I am not, then I stop moving, hit F and then hit my next ability which would require me standing still. So I personally do not need a visual indicator telling me that I am in cover. Now about the extra bar, why would I need that? I have 2 bars for my core abilities, offensive cooldowns and defensive cooldowns. Heck I even have my crouch ability in my quickbar (but that is a different story). Then I have another quickbar rectangle next to my core bars which I can use. 2 are for medpack and adrenal leaving me another 10 spots. That is gives me this. Note: Only do PvE. So I should probably get rid of that 'Throw Huttball' ability. Now this shows me on Engineering which is the only Sniper spec that actually uses all 24 spots on the core bars. This is also the only spec I play which has a core ability on a side bar (Orbital Strike).
  12. I don't use the cover bar. Majority of abilities I use in cover anyway and without cover bar I can see the cooldowns (when playing Engineering for example for Orbital Strike).
  13. Pff it all depends. Both work towards mastering the force in their own way. I personally think I liked the consular a bit better. Though it starts off a bit slow (if I remember things correctly). Inquisitor was nice and all and kept about the same pace for me. Act 3 did good with gradually getting better for me. You said you've done inquisitor already so think about the following: How long has it been since you finished that? How many stories have you seen since you finished inquisitor? Did you like the story enough to do it again? The first 2 basically make sure the story does not feel repetitive. The last one is important since you have to sith through the story until the end. I have heard a lot of people saying bad things about consular, but I have heard people praising it as well (and I liked it).
  14. I wasn't actually listening to what other people call viable and non-viable. I am also not saying that some specs are not viable. I often enough use Marksmanship when it benefits the fight, though I just prefer Virulence (and Engineering for that matter). Not because of the damage, but because of the spec. Same thing with Lethality and Hatred btw, I just prefer those 2. I am comparing with my own results. Ok admitted my Sniper is a bit better geared. But I think Lethality and Hatred, for example, should be closer to what I am hitting with Virulence and vice versa. That would be about a 200 dps drop for Virulence and increase for Lethality and Hatred. (using dummy results) Again, not saying a spec is not viable. I just personally think that Virulence (and IO for that matter) is hitting more than it should do. And some melee less than they should do. Bit more off topic. Oh and Bioware buff Madness already because this is getting well... Madness But seriously curious to how Madness will perform compared to other specs after the stat changes in 4.0
  15. Isn't balmorra for like levels 17-22 or something like that? Check the system output, it will message the experience you get (because you should always receive experience). If you only get 6 then you are outleveld. And if you want to gain levels, then you should finish your class story on Balmorra and move on to the next planet for your story. If you just want to enjoy all the quests, then you have to live with getting 6xp for everything. And for the people who ask, I happen to know people who did every single quest they could find while leveling (outside of x12 exp). They were outleveld all the time but enjoyed every story they could find.
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