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This is not true at all. The ONLY reason I leveled up both Marauders with Quinn to 50, is that I was way underleveled for the content I was running and HAD to use a healer comp. I was doing quests 3-4 and levels higher than me the entire way to 55, only because I didn't do any FP's along the way and very few heroics. And I needed Quinn to kill those Champion mobs. As a Marauder, a geared Jaesa is a deadly complement and pretty much use her exclusively.
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Screwed out of 10 comms and 20k xp daily reward...
Thundergulch replied to Fadmotherbucker's topic in New Player Help
when you don't accept a reward, look in the top right hand corner of your screen, it will say "Pending".. click on that. -
Don't underestimate some people, considering you can get to this point blindfolded and facerolling the keyboard,he does have a point. That fight does not need to be nerfed.. .is it a little harder than fighting a brick wall? yes.
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Flashpoints Do and Don't
Thundergulch replied to AllanRFoster's topic in Flashpoints, Operations, and Heroic Missions
op gets a 0/10 -
Unsure what to make of this
Thundergulch replied to AnAnonymousGuy's topic in Flashpoints, Operations, and Heroic Missions
Honest opinion: You have thin skin, suck it up and try again with someone else. The internet is full of rude people because of anonymity. They didn't explain the fight, even though you told them more than once, you did your part. Also rule #1 when in a raid where you haven't done it before is to NEVER click on anything unless told to lol. -
Does anyone else not have the will to replay a class story?
Thundergulch replied to falgarr's topic in General Discussion
Is it really that hard to spacebar through everything? -
So instead of listening to your guildies (and I assume friends), you decide to ask a bunch of complete strangers who couldn't care less whether you stay or go?
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Is this ethically wrong? or am I being unfair to my team?
Thundergulch replied to Galsarus's topic in General Discussion
I wouldn't votekick anyone immediately because of gear, I would wait to see how skilled they are first... And if they are clearly in the wrong spec as is the 1st guy, and refuses to listen or change to the correct spec for tanking... then definitely votekick. I'm willing to carry someone if they show that they are halfway decent skill-wise. -
Dying a lot on Makeb... And I mean A LOT.
Thundergulch replied to Darth_Viridiel's topic in General Discussion
The 2 parts I put in red are your problems. Quinn at 1001 cunning? That's not very good at all for a level 50+ At 50 he should have way more than that to be effective, and your Strength is way too low as well. Are you using the correct gear? Are you augmented? Wouldn't hurt to augment Quinn too while you're at it.. since you're still leveling up you don't need the best augments, try MK-7 or so and go with Blue Str for yourself, and Blue Cunning for Quinn. You want STR and Power for your Marauder.. those 2 stats are crucial! Quinn needs Cunning and Power (some crit too). -
No, but do your research before you rage,some games cost WAY more than $15 per toon.
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biochem adrenals are pointless? (numbers inside)
Thundergulch replied to neuroid's topic in Crew Skills
Because usually the person that necro's a thread replies to something that has been fixed, or doesn't matter any more. -
It will help out a lot! And Definitely gear out your companion! You will notice a HUGE difference.
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My guild was locked out to OP IX HM before that last patch, so this week we went in and started on the Data Core trash... wiped 3 times... which we never,ever wipe on. The weird thing is, the trash (droids) seemed to hit WAY harder, and there were more of them (on the 1st pull). The 4th try, everything was normal and we went on to OP IX with ease. Strange.
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HM Toth & Zorn 4 manned
Thundergulch replied to adrunktick's topic in Flashpoints, Operations, and Heroic Missions
Nice!