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Vendran

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  1. I play because it's fun. When it stops being fun or something else more fun grabs my attention I'll quit. When I do that I won't be asking other people why they think it's fun. I'll just move on.
  2. Also, please stop the sages from pelting rocks at me and killing me when I'm not looking. It's annoying and I shouldn't have to deal with it. And the way those shadows and smugglers stealth around and hit you when you least expect it; fix that too!
  3. Droves of people made unprecedented amounts of posts about EGA and how BW was so wrong and so terrible for not giving them their access immediately when in fact BW started EGA 2 days early and very clearly stated the conditions for EGA. Did that make them right?
  4. This fo sho. Macros add another layer to the game that I for one don't want. The same goes 1000 times for add-ons. I thought otherwise until I played the game. All your abilities can fit on your action bars. All your action bars can be key bound. There is a focus target swap, a focus target modifier, and an assist all built into swtor's keybindings. Ok so no mouseover but then that's really just 1 click away from target anyway. I don't understand what more is needed and to what end and I haven't seen anything in the 50 pages of this thread to convince me.
  5. You've defined "success" as doing the top damage. Is that your objective in PvP? I find it more successful to obtain objectives and standing in one place for very long doesn't facilitate that. You're also describing range burst DPS as Turret PvP and arguing that the entire combat system is built around this. That's 1 of many tactics. Of course, it's going to work for ranged DPS against an oblivious target. Sages, Sorcerers, Snipers, Gunslingers do this all day long as well.
  6. What I've found playing a BH and often making my kill targets troopers and other BH, is that if a BH can get an opener (or two) on you he'll probably win. Otherwise in 1-on-1 scenarios it's a really close call who wins and it seems to be some combination of skill and bit of luck. PvP has felt pretty balanced to me.
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