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SimpleSi

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    New Zealand
  1. you are posting this know what sort of response you will get... NO, they won't and have said they won't, ad a gearscore type thing to the game - and there is already hundreds of thread on LFG. use those to post about this. stop trolling,
  2. Obviously the internet strikes again - troll is a troll. But in regards to shooting missiles at proton torpedo type targets - if you read what i have actually written in the OP, it bug's and does't allow you to fire missles while you have proton's equipped -2 internets to you sir.
  3. oh i do know them, and i'm aware of how to google. but mainly the point being - say you are mid mission and forget that say, Javaal fleet action requires 4 shield generators when you only have 2 available in the last half of the mission. it would be nice to know "oh hey i have a bonus mission of 0/4 shield generators" before you shoot anything.
  4. What about people like me that have removed the mod's from PvP gear at my own cost and placed it in my Orange gear - EG. Chest parts put into an Orange head - will i then loose A HUGE amount of stats because they will ONLY be able to work in chest slots. OR will all existing pre-removed mods + enhancements remain intact? please! i don't want to have to re-farm gear.
  5. would also like to mention - it would be nice to have the tracker for objectives to show ALL bonus objectives BEFORE you shoot something and find out halfway through the space mission that you needed say.. 4 more shield generators and you can't get anymore..
  6. A couple issues I would like to address in space combat missions. 1. Proton torpedos and missiles (seem to) take TOO long to reload, often causing a mission failure or death. 2. Proton Torpedos take WAY to long to acquire target, AND will loose target once your reticle sides off. This NEEDS to be changed so that you can just hold down(like missiles) and have it auto acquire - because space missions are on rails, it almost makes proton torpedos useless 90% of the time. 3. Proton torpedos again, [bUG] will often NOT allow you to shoot missiles at a target because it keeps trying to acquire the target with a torpedo instead(on capital ship generators or command centers etc) 4. [bUG] the stat-sheet for ships, with full crafted (lvl 50) epic ship parts, only counts up to 100 shield regen when in fact it is about 110-140 regen, making the power conversion module uselss - as it DOES NOT increase blaster damage, OR shield regen from what i have tested out. - this needs to be addressed. If anyone else has something constructive to add, please do below. many thanks Simple
  7. Can we upgrade to Digital Deluxe from current standard editions before March - being a NZ'r myself, i got my copy from Amazon.
  8. bumping to keep this up and looked at. this feature needs to be added
  9. Will these be made internationally - even to red zone players I would like to buy one but it only allows North america. (im in New Zealand)
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