A couple issues I would like to address in space combat missions. 1. Proton torpedos and missiles (seem to) take TOO long to reload, often causing a mission failure or death. 2. Proton Torpedos take WAY to long to acquire target, AND will loose target once your reticle sides off. This NEEDS to be changed so that you can just hold down(like missiles) and have it auto acquire - because space missions are on rails, it almost makes proton torpedos useless 90% of the time. 3. Proton torpedos again, [bUG] will often NOT allow you to shoot missiles at a target because it keeps trying to acquire the target with a torpedo instead(on capital ship generators or command centers etc) 4. [bUG] the stat-sheet for ships, with full crafted (lvl 50) epic ship parts, only counts up to 100 shield regen when in fact it is about 110-140 regen, making the power conversion module uselss - as it DOES NOT increase blaster damage, OR shield regen from what i have tested out. - this needs to be addressed. If anyone else has something constructive to add, please do below. many thanks Simple