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Helagoth

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Personal Information

  • Location
    Hartford, CT
  • Interests
    sci-fi and fantasy books, finding odd pics on the internet and making them my co-workers wallpapers
  • Occupation
    Engineer
  1. When will we be able to right click on people in our guild lists and invite/whisper them?
  2. Solo regular esseles/Black talon regular. That's like 200 LS/DS points in about 20 minutes.
  3. Mod's are too busy laughing at the OP, or trying to figure out if he's trolling.
  4. Use Vette or Jaesa (turn off AoE abilities). Force choke one, stab the other, interrupting the heal. AoE stun, kill the same one some more. Backhand the other one, kill the same one some more, interrupting the heal. Should be dead by now, kill the other one. Alternatively: Use Vette or Jaesa. Sick her on one. Force push one away from the other. Now you're 1v1. You should be able to kill one by yourself between interrupt, force choke, interrupt, backhand, interrupt, AoE stun to interrupt, interrupt.
  5. The main issue is the repeatable daily heroics. Since you can solo most of the lower level ones at max level, its easily exploitable. Since the best you can get is Corellia commendations, I don't think it's THAT big an issue if they want to put it back in, but it doesn't really make sense.
  6. Since we're giving our OPINIONS on what needs to be done in what order: 1. End Game bug fixes. 2. Guild UI stuff (I want to be able to right click on people in my guild window and invite/whisper them) 3. Personal UI issues, such as being able to move stuff around and resize them. 4. Most crew skills being pretty much useless at max level. 5. Horrible GTN interface. I could go on, but graphics are WAY down there. The graphics are pretty good, its all the other crap that's pissing me off.
  7. Yes, but this introduces the new bug of when the tank gets mind trapped, he will sometimes despawn. It somehow also introduced a bug where now sections of the second level of floor don't appear, so you can't jump all the way down. We spent about an hour on him before just giving up because it was impossible for us.
  8. 1. How can you guarantee this? Do you work for them or have insider knowledge? Don't answer, we already know the answer. 2. Market segmentation doesn't use stereotypes, they use statistics. They are 2 very very different things.
  9. Yes but in doing so you continue the stereotyping of casual and hardcore in a way that is not accurate. Casual gamers can be good, hardcore can be bad, both can want or not want damage meters. Saying "casuals want this" or "hardcores want that" does not advance any kind of discussion.
  10. The amount of effort to implement addon support and a combat log is approximately equal to the amount of effort needed to make basic UI customization options and a damage meter. Probably less actually, since the game's engine is what does not support addon's, and adding buttons that "move buff bar xxx units" is pretty simple compared to "create API hooks that allow a third party to dynamically modify the client". Making the numbers show up on your screen in a box is a 2 hour job for an intern, it's getting the info to the box that's tricky. Blizzard's brilliance in their game with this regard was that they designed their UI from the ground up to be modable, thereby taking themselves off the hook for needing to be involved in any of it. They freed themselves up to work on other stuff and just let the nerds fix stuff themselves. Redesigning the "under the hood" stuff in SWTOR to work with mods is a pretty huge deal.
  11. No I really did stop reading there. Now I have gone back and read it. It's the same basic stuff myself and others have said about a hundred times about why we need damage meters/combat logs. It's nothing new. However, it's still based on the premise of the first line, that they CHOSE to not put them in for reasons other than "Oh crap it's not done and we need to ship the game to please our EA overlords". They're not catering to casuals, they rushed their product out the door. Many "casuals" want damage meters and combat logs too. The term for people who don't want them is "badies". There's no need to continue to lobby them for something they've said they'll add.
  12. I stopped reading right here because it's not true. BW didn't take a high and mighty approach to damage meters in game, they didn't get them done in time to ship for christmas. They'll be in the game eventually.
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