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Can anyone answer me this question..
GhostMirrorrr replied to GhostMirrorrr's topic in General Discussion
So installing to an SSD is a waste then unless your in crowded areas like the Fleets at Peak times or daily areas like Yavin and so on -
Can anyone answer me this question..
GhostMirrorrr replied to GhostMirrorrr's topic in General Discussion
This is what my original assumption was when using a 7200RPM HDD there isn't much difference at all -
So is there a benefit to having SWTOR on an SSD I have had the game installed before on an SSD but recently went back to using an HDD and there isn't much noticeable difference it only seems to save a couple of seconds on the loading screen I am thinking that most of the games loading takes place server side and there isn't much client side interaction apart from Assets I suppose The reason behind this is I am going on advice from a guildie as they have told me its not worth putting on an SSD as really only the games Launcher takes full advantage of the SSD speeds it makes patching the game when it comes to installs after the downloads are done is much faster then having it on a HDD
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Minor Plasmatech/Pyro buffs incoming
GhostMirrorrr replied to TACeMossie's topic in Vanguard / Powertech
Ah Sounds interesting might have to try this out then until the changes get rolled out n 3.2 -
Minor Plasmatech/Pyro buffs incoming
GhostMirrorrr replied to TACeMossie's topic in Vanguard / Powertech
Even with the botched Energy Management rotation at the moment on the Current Live servers? -
Minor Plasmatech/Pyro buffs incoming
GhostMirrorrr replied to TACeMossie's topic in Vanguard / Powertech
Well I am pleased to see that we are Finally getting a DoT Spread I think I might be tempted to log over to the PTS and try these changes and see if the rotation is more compelling unlike current Live very interested to see what peoples Parses are like and numbers assuming the rotation is going to be different again if there is only 2 stacks of Pulse Generator now -
Petition To Restore Pyrotech/Plasmatech
GhostMirrorrr replied to CobraMG's topic in Vanguard / Powertech
Still no acknowledgement from anyone at BioWare If only Plasma Barrage/Flame Barrage was returned to its original functionality before 3.1.1 I would be willing to give the spec itself the benefit of the doubt But in its current state it just isn't fun to play anymore its more of a chore than anything else -
3.1.1 Vanguard/Powertech PvE DPS Guides
GhostMirrorrr replied to TACeMossie's topic in Vanguard / Powertech
Very nice guide I followed some of the Ratings explained in the graphs and have seen an improvement in performance in general DPS for me playing Tactics Big thanks to Kwerty -
Petition To Restore Pyrotech/Plasmatech
GhostMirrorrr replied to CobraMG's topic in Vanguard / Powertech
/signed -
Petition To Restore Pyrotech/Plasmatech
GhostMirrorrr replied to CobraMG's topic in Vanguard / Powertech
I would like the see the original functionality put back in Plasma Barrage/Flame Barrage it throws off the whole Heat & Energy management and you cant line up your Supercharged Flamethrower/Pulse Generator stacks properly before running into energy issues -
Recent changes to Vanguard/PT | Plasmatech/Pyro specs
GhostMirrorrr replied to GhostMirrorrr's topic in Vanguard / Powertech
Maybe BioWare want us to use Rapid Shots/Hammer Shoots more often (in Plasmatech/Pyro) all in all I don't see why the rotation had to change in the first place Shoulder Cannon nerf was expected I can understand the grounds that comes from as before 3.0 it used to be 1.5 activation its just something to get used to again -
Recent changes to Vanguard/PT | Plasmatech/Pyro specs
GhostMirrorrr replied to GhostMirrorrr's topic in Vanguard / Powertech
Yeah I may have exaggerated the DPS loss a bit but still a hindrance to the spec as a whole with the proc change -
Recent changes to Vanguard/PT | Plasmatech/Pyro specs
GhostMirrorrr replied to GhostMirrorrr's topic in Vanguard / Powertech
I'm not entirely sure this is what was intended for the spec its self to feel clunky and out of proportion in terms of Energy Management you cant line up your Flamethrower/Pulse Cannon stacks properly anymore Not to mention it is a 350 - 400 DPS loss in terms of the rotation with the energy being even harder to manage. At the moment it feels like Tactics/AP is the only way to go in terms of DPS unless things get tweeked -
just been messing around with Plasmatech doing some dummie testing of how it plays and with the changes that have occurred in the spec with today's 3.1.1 the proc of Plasma Barrage/Flame Barrage (with the proc no longer applying to HiB giving you that free Ion Pulse/Flame Burst) makes energy management very horrible forcing you to use 2 - 3 lower fillers And in my opinion for me it feels the spec doesn't flow right anymore would love to hear other peoples opinions and views on the changes feel free to express your concern
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Hey all as the title says would appreciate friendly help & advice on the Commando as a DPS spec I have recently come from playing the Vanguard Assault spec and moving to a ranged class I decided to stick with something I moderately know to and extent so I'm playing the Assault spec for Commando and swapping to Gunnery on heavy target switching fights As my guild has an influx of Melee DPS I decided to change to a Ranged to have more chances so I sent over all my Vanguards DPS gear to the Commando using Legacy gear and just recently changed the Set Bonus so its the right one I'm full 180 optimised with a few pieces of 186 NiM gear iv been doing so much parsing in the past few days trying to tighten up the playstyle and get used to it but at most I'm only managing to push 3,497 DPS (dummie parse) and I'm not rather happy with it to be honest I see all the good Mercs/Commandos doing 3.7 or higher with Assault/Pyro specs As I ask if there is any friendly help people can offer me for improving my damage trying to get those higher parses