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questcequecest

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    stuff and things
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    teacher?
  1. +1 more internets. We love a panned out view. It makes showing my characters to friends that much easier! My sister always wants to see what character I'm playing for whichever MMO it is at the time, and having to load into SWTOR almost kills her casual interest.
  2. It would seem as though anytime something occurs in the game that affects my User Interface, my game stutters and lags for a few seconds and then goes right back to normal. This goes back to when I was beta testing this game. This bug made Ilum nearly impossible during the early months of the game. One side would take an objective and I would lag out. It had little to do with the number of players, and everything to do with the UI, as this also occurs in warzones and group finder, as well. I do not know what is being done to fix this issue, or if there is even an issue. Perhaps it is on my end? Anytime I search I can not find my specific issue. I've been playing this game on and off since launch, and I usually get frustrated at this bug and then quit for a few months. Specifically because this bugs me. This is purely a user interface bug. If anyone has any suggestions or input, I am all ears. edit: fixed some words
  3. Over the past two-three weeks I've been getting hit with horrible, random lag. It boots me out of the game without fail. I've been replaced in Ops groups, Flash Points and Warzones a few times because of it just disconnecting. it happens without warning, and it affects multiple players at once. I've been in warzones when a few players are just wiped out due to lag and then my team is suddenly four missing four people. I do not know what causes the lag but it is incredibly annoying. I'm on what might be the last fight for my Bounty Hunter and then I got hit with lag. As you can imagine it's completely took me out of the game and going back and redoing the fight seems less epic now. Is anyone else getting hit with this plague?
  4. I'm with you, Rayla. There are SO many abilities for each class in this game, and you really do use many of them, especially when it comes to pvp. If one of these new players hits level 25 and then realize, hey.. i don't have enough room on my bars... And they are trying to use their spell book and god knows what else, then what are you going to do? What if you just gave the F2P base all of the quickslots? The way you're planning the release would be like using an Xbox controller where only one joystick works. Pointless! Please reconsider. I've got about 5 friends who are stoked about this going F2P and are planning on coming back to see about resubscribing, and even other friends who are going to play it for the first time.
  5. I am rank 54 in PVP and have never exploited any valor ranks. (none of this ilum kill swapping BS). It's a long road i've been treading since launch, and I'm about to be rolling in the Battlemaster gear! Don't nerf pvp gear! Instead just put in crafted blues, or enhancements that have expertise. Expertise enhancements could make custom gear viable in PvP for new players. Hell, maybe a custom piece of gear could be BETTER than a piece of Champion gear. (or is it the mods that expertise would be on? I get them mixed up) Don't make PVP gear useless in comparison to PVE gear. I don't wanna raid every night for a month just to be viable again. Part of gearing up is getting rolled by 50s. It's the same way in every MMO that has PVP gear. The fact that Bioware decided to put in PVP gear means they should've known this from the get-go. Gearing up doesn't even take too long if you do your daily PVP missions and nothing else. I decided to play this MMO over any others because a lot of my friends are playing it. Half of us play MMOs just to PVP.. Remember, Bioware, MMOs have 2 end games. PVE and PVP. Don't forget that.
  6. 3+ healers in a warzone = win for that team. Unless the other team has as many healers. Heals are nice in pvp, very powerful in fact. If you have multiple healers working together, well, it just becomes a staggering obstacle.
  7. If I'm correct, Huttball was put in to make PvP a little more interesting. And believe me, it is! I love huttball! If you're so concerned about someone gripping, then go behind them and knock them off, blow them up, decimate them, whatever you gotta do, just do it. Keep Calm and Carry On!
  8. So let me get this straight.. My 1 minute cooldown grip is Overpowered because I help my team score? What about the warriors with their 15 second charge that lets them LEAP to a stupid enemy standing near the ledge? Or the 45 second bounty hunter ability that rips me down from the ledge when i'm trying to pull up a team mate? If my math is correct.... carry the two.. Yep, you're absolutely correct! Sorc is overpowered and needs to be deleted from the game entirely!
  9. 6/10 Level 50 brackets is nice. Those QQing about being level 10 and being rolled in PvP, well, I'm sorry you insisted on queue-ing at level 10. That's your fault if you can't hold your own. There's these neat things called expertise adrenals. Use them, Love them. I hold my own on my 14 marauder half the time. The other half of the time someone knows how to play. Gear sets at level 20 and level 40 is awesome! Why'd you up the price on them though? There is no need for that. Instead introduce a new gear set at level 30. Add in a level 25 and level 40 mount for pvp. There's your commendation sink I initially despised the idea of getting random gear from the bags. I still do hate it, but it wasn't near as bad as everyone was making it out to be. How to improve PvP? Ilum needs huge work. Warzones are fun and all, but Ilum should be where the real pvp is at while we wait on the new Warzones and Arenas. Ilum is entirely too large! Maybe it'll change in a few months? I doubt it. Perhaps when we entire Ilum's other map (where the pvp happens) auto-put someone in an ops group! Make it so if you AFK you are removed from the group, and once you un-afk you get a new invite or whatever. It would force everyone to cooperate Also, time for my little QQ DEAR BIOWARE Warzone Weekly is 3X the Warzone Daily. ILUM WEEKLY is 5X the ILUM DAILY. SOMETHIN DONT ADD UP! /endQQ
  10. Well you're wrong. I don't care if a BG is hard or not. It's just more fun to PvP with friends. I can't help it i log on later in the evening than they and they're already balls deep in PvP
  11. Perhaps you can direct me towards the patch notes indicating that? http://www.swtor.com/community/showthread.php?p=1584114 is all i could find, and from what i can see it mentions nothing of queue-ing in an ops group
  12. Dear Bioware, I wish to queue up with my guild for warzones. 4 people in my guild like to queue up together constantly. I'm an oddman out half the time and it frustrates me to no end Seriously, it makes me want to quit the game
  13. @DaxRendar well, since you went ahead and claimed i was an expert, i'll just go ahead and tell you an expert's perspective. I can't give you an time estimate because I am not a part of Bioware's team and do not know going rates or anything. So don't drag that into here. The Point you are missing is this. I have an ability called Shock. I press the keybind, it activates the action. I have an ability called Recklessness. I press the keybind, it activates the action. That IS a macro. The basic buttons you are pressing are macros. I can use Recklessness + a Relic simultaneously already in the game. It requires me pressing both buttons simultaneously. I wish to eliminate the need to press 2 separate buttons when 1 will suffice. Now, seeing as how the tools are already there, it doesn't require much else to do. The hardest part is making a little user interface that will help players create said macros. That and giving us the list of commands, which could be as simple as /cast Shock(rank 3) or similar. Now I'm going to bed. Troll all you want, DaxRendar, but I've made my point as clear as I possibly can.
  14. Trust me it is simple. The game is already set up so you can NOT activate two abilities on the same GCD. I've tried many times, just impossible bub. On to your other point of saying I know nothing about programming? Buddy, I've had 4 years of computer science classes. A macro is so simple it hurts. It's running two events at the same time, which is ALREADY in the game. What part of that did you not get in hyour skull? I can pop recklessness and click my relic at the same exact time and they both activate. Unfortunate for me that makes me a bad player. I can't have the time to stop moving to do that. I don't keyboard turn, i move with my mouse. Now read that wall of text.
  15. Fat chance, and implementing Macros really truly can't be that difficult or costly. Think of how basic a macro is. It's a script that says "hey all this stuff is activated". So instead of me popping recklessness then my relic immediately after (they aren't on a GCD together, thus why i CAN pop them simultaneously) it would just pop 'em both. The difference a macro makes in activating abilities is minute. Plus, macros make it so much easier to mark a target in pvp. I'm sure there's script for marking icons.
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