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GrndAdmrlThrawn

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  1. Awesome guide. A friend of mine and I decided to try tackling HMs 2-man recently and it has been a ton of fun. We did HM Kaon blind with only a few wipes. We saw this guide and wanted a challenge, so we tried the only one you don't have a guide for yet: Lost Island. We beat it in Story Mode. We are going to attempt it in Hard Mode soon and put together a guide or some tips if we get down some bosses.
  2. I tested it in HM EV and Holed Up works wonderfully. With Holed Up, Defense Screen, and Force Armor, I took 0 health damage. It was mitigated enough by Holed Up and Ballistic Dampers to be smaller than the absorption of Force Armor. The alternate strategy of running into the orb with just defense screen would cost me ~half of my considerable health. TL;DR: IT WORKS
  3. I'm going to test Holed Up the next time I have a chance to do Story mode KP/EV. This is the thread that I posted asking a similar question about the Lightning Orbs in the Soa fight: http://www.swtor.com/community/showthread.php?t=443273
  4. I was wondering if anyone has been able to effectively use the Holed Up trait to reduce damage in operations. Holed up is the trait that gives 30%/60% damage reduction from AOEs while Hunker Down is active. Most AOEs in operations can be avoided by moving out of the way, some others can be avoided by using Dodge. I am wondering if Holed Up can effectively mitigate some of the others. I am most curious if it applies to Soa's lightning orbs - that would be a huge plus, since it is unavoidable damage. Anyone test this out yet? I haven't been in EV since 1.2 to test it. When I do run EV, then I will test it out for myself.
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