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Oshimo

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Personal Information

  • Location
    Southern California
  • Interests
    MMO, Sci-Fi, and all things Star Wars
  • Occupation
    Technical Trainer and Courseware Developer
  1. I found a work-around to this issue. There is no voice acted part for HK-51 or C2-N2 (ship droid). You have to use one of the base consular class companions Nadia, Theran, Qyzen, Iresso, or Zenith to complete the quest.
  2. That is hardly addressing the issue with a plan, that's about as speculative and ambiguous as the stuff they said when they announced Ilum was going to die. I stand after reading that on my original post.
  3. #1 Dwindling player population, prevents us from building guilds to accomplish the things only teams can accomplish in a game architecture built almost entirely on the need for MULTIPLE players. #2 Free to play is too restrictive to address the most critical of needs for a multiplayer game - namely building guilds and groups that can do multiplayer content. Free to play players cannot help guilds build Operations teams to take down the toughest content in the game. Biowware really needs to figure out a better way to separate the free to play from the paying subscribers than restrict or limit access to mutiplayer content - free to play needs to save our guilds, not further harm them. #3 World PVP is non-existent. It was held in such high regard in the early phases and beta discussions ... Ilum was killed in 1 patch and never resurrected in another form. There are no publicly revealed plans to resolve this most critical of all issues. #4 The game is linear and highly restrictive. There is ONE SINGLE path to level your character via questing, these planets in this order, doing these exact quests over and over. The last 10 MMOs provided some variety, so what the heck happened? You can't explore 90% of the landscape, deviate a few feet off the beaten path and you hit a glass wall, or exhaustion zone, some amount of this is to be expected, but this game takes it to an extreme. #5 no epic quests, no all encompassing epic adventures that take weeks or months to accomplish. #6 bugs, there are so many many bugs, bad show stopper, crash to desktop, locked on the loading screen, unable to advance the quest, or extremely costly bugs. Also side note, your spell checker in the forums doesn't even contain a single variant on the term multiplayer (multi-player) there's irony in here somewhere I can feel it, but really?
  4. I'm so frustrated with this canned response. I got the same bs from a cs rep. I called them out on it. All of my guild mates got the title except me. I disarmed 2 bombs, still no title, healers and dps and the other tank who was in the tower got it. Also shadow tanks can't do the tower, it's a known bug because our self healing from dps'ing draws aggro from all the turrets and we get destroyed. Again EC needs bug fix help big time. When will they give this the attention it deserves.
  5. Arsenal 1. Tracer Missile spammer. Has no defenses. Can't kite you. 2. Broken. When you lookup how to play merc, the ONLY spec offered is heals. Both of the other trees are no where to be found, because they are broken and useless.
  6. Seer 1. Overpowered unkillable unless you have 3+ interrupts with short cooldowns. Best Raid and all purpose healer. 2. Limited force pool, once you are out very difficult to recover. Only ranged healer who must melee to recover force (the tap hp for force is nearly unusable). In contrast BH and Agents can maintain a nearly full bar and finish long fights at full.
  7. Telekentic 1. It won't damage me, I can ignore it. In huttball it can't be brought down or slowed. If it has the ball and is healed it's going to score. Is OP in damage gear (not an intended design, most likely). 2. Weak. 2nd class citizen in Ops, 3rd out of 3 choices for tanking. Utility only in PvP.
  8. Vangaurd Shield (Tank) 1. Best most versatile tank in the game. Unique and ORIGINAL ranged/heavy MT design vs other MMOs, with all melee tanks. 'unkillable' hits 'too' hard for a tank. 2. Unique class, special, well designed, highly versatile. Can tank anything, sturdy meat shield, decent mitigation. The only tank design in the game that can maintain aggro on 5 targets with no one in the group taking damage.
  9. Sawbones 1. Utility and distant last choice for Ops or Rated WZs, inferior PvE healer. 2. If you can work all the stuns, bleeds, self heals, vanish, etc ... you can fight 1v1 and last a long time. It will take you a very long time to bring down a well geared player in PvP. No burst damage to speak of.
  10. I love how they close every thread attempting to get any real answers, and redirect it to this useless thread, by closing our threads, then they don't post a single response in this thread explaining why they are shutting down servers ON THE US HOLIDAY for 2 hours ... clearly they wish to declare their Independence from our subscription money.
  11. it was my fav class spec to play at the outset of the game ... my full BM tracerbuild merc hasn't seen the light of day for nearly 3 months ... and i refuse to log on to him UNTIL bioware does something about this.
  12. 1.4 more likely end of august first part of september. and patch 1.5 before end of year (with the new planet and level cap).
  13. Oh look at that servers are back up ... now you have new things to complain about little boiz.
  14. OMG i'm so happy with my new Warcraft cataclysm mouse ... couldn't wait to uninstall the NAGA and that stupid synapse software. This big manly mouse is heavy and every single button is a unique shape that you can feel under your fingertips and instantly recognize without looking. On the NAGA my thumb covered the entire field of buttons on and no amount of 'trainer stickers' could help me avoid mashing 5 buttons at one time especially when I tried the 'roll' technique they recommend - it's there cop out for a horrible design. I always got a random skill executing due to multiple mashes simultaneously. Naga 'may' work for 4 inch hands, But if you are a normal sized adult human being go with the steelseries it absolutely rocks. And a special thanks to the OP for the very easy to follow setup instructions ...works like a charm.
  15. There were rewards of a free month of service and a pet connected with leveling to 50 along with a letter saying thanks for sticking with us. But I agree with the rest of the sentiment OP, there is no doubt the vast majority of us have been playing a single player game not a multiplayer game for most if not all of 2 months now. That's $14.95 x 2, for not delivering on their promise of Massively Multiplayer (not just multiplayer). I am like many of us very frustrated with this. It is interesting you pointed out the little thing like getting buffed by another player so unusual after weeks of soloing and seeing no one that you are forced to stop and take note. We can look back and complain about all that SHOULD have happened. They should have offered transfers early, and not feared some reprisal from the larger MMO community that a game is in demise when it starts offering transfers. If I'm ever in charge of an MMO project the first feature at the top of the list will be server transfers paid or otherwise, it won't require a CSR at all it will be a built in architected from day 1 feature of the game ... go where in the heck you want to play and it will be a marketing bullet on the top of the feature list in trailers and on the home page FROM LAUNCH. We saw this diminishing pop issue 3 months ago ... and begged then for a solution ... seriously 3 months to add a transfer capability - to copy some records from a bunch of tables to a bunch of tables in another database ... this is how corporations run every day this is DB 101 transact SQL. I'm bitter. I looked forward to this game for 4 years ... was ready to leave any other hobby or leisure activity no matter what it was when the game finally launched ... and this is way too soon into the experience to be dealing with the sunset discussion ... this game should have coasted 6 months on Lucas IP alone ... it's a terrible state of affairs where we find ourselves ... those of us who really want this game to succeed, really terrible.
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