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Cougro

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  1. TBH, I log in for the daily rewards see if there is anything to deal with on the CM, then quit. What is the purpose to spend so much on custom weapons, when they are completely unsupported and useless. I see no point in augmenting the new gear as it is total garbage. Whoever is behind this latest expansion should receive a pink slip. I have lost all faith in the developers at this point. I wish it weren't so but I imagine I am not the only one who feels this way.
  2. Following the instructions to install the PTS it says there is a gear on the login menu. There is not.
  3. For some strange reason the new currency for the most recent new form of currency was capped at a measley 15 even though by using cartel coins you could unlock more individually. What is the purpose of having such a low cap? Perhaps in the future you consider that whatever you can possibly earn/recieve within a normal span of gaming you could increase the cap to higher than that perhaps 25 or even 30? Arbitrary caps without logically thinking things through is not intelligent and causes problems for people who have enough cartel coins to spend for things.
  4. When purchasing an Armor Set, or specific type of weapon, or mount, It would be hella cool to receive a codex entry that corresponds with these items so that players would be able to relate to the game universe in a more meaningful way. Knowing the backstory of one of the many character armors available would add a new level of richness and depth to the overall gaming experience. Same goes for the various mounts and weapons, as to where they come from who used them etc,. Even the weapon tunings could have some level of backstory to explain their existence and function.
  5. Change the Starfighter Flyby power so it is usable when you are INVADING a planet instead of when you already control is since this would actually make this ability useful. Currently if you hadn't held control of a planet from previous conquests you cannot use this item at all.
  6. What are the chances that the items from the event will become bound to Legacy instead of bound to Pick-Up? Most players either already own the majority of the gear that is going to be dropping and already have it in their collections. With the exceptions of a handful of items, the majority of the "Rewards" will have very little value.
  7. My Guild, has been moving the Guild ship from planet to planet once per week. The first week we had some logistical issues, and the guild ship didn't get moved till late in the week. However we earned the Ship bonus for the planet we were parked at. The last two weeks we have moved our ship to strategic planets to earn at least a modest bonus for our guild members. Unfortunately we haven't gotten the specified bonuses for the last two weeks. We put in numerous Tickets for the problem and basically got told (Aww that's too bad, sorry can't help you but feel free to whine on the forums). After spending as much money as the guild ship costs to have it be nothing more than a paperweight is a slap in the face. Is anyone else's Guild Ship not granting the proper bonuses?
  8. I have been experiencing this same bug with Windows XP also. Sometimes the sound comes on intermittently then just as inexplicably stops. It would be much more fun and interesting if we could actually be able to rely on our sound for ques to let us know we are being hit, have lock on tone and whatever other sounds they put in, but since I dont get to hear it I don't know what im missing out on.
  9. Can we please get some attention to the Capes/Robes hanging down below our speeders. This is a very irritating graphical oversite that should have been addressed long ago.
  10. Even a toggle allowing us to choose it for various planets and disable it for others would be preferable than having no choice at all.
  11. How about upgrading the current Taxi services to the Makeb style where we don't need to take the scenic route to every destination.
  12. The Harbinger has the same problem. However i will log in throughout the day with several characters and have to ignore the same spammers over and over. A global ignore feature is what would go a long way towards ending this problem.
  13. The standard hanger interface allows for only 5 active fighters at a time in your (stable). How do I swap them out when I have unlocked other new fighters so that I can put them in the rotation? I have tried repeatedly to figure out how to move the new fighters into the roster and dragging and dropping the current ones does nothing as it snaps right back into the window.
  14. I am writing this to bring up some quality of life improvements that would help satisfy the players. 1. Mod Stations on Ships. (could be bought through Legacy or CM really don't care which) 2. Guild Ships. (Promised since Beta) 3. Ability to Ignore Account wide. (would prevent alt harassment) 4. Option for Direct Landing to planets without passing through space stations. 5. Friends list being account wide. 6. Ability to know before traveling to a FP what it is and being able to reque to an alternative without disbanding. Anyway you get the gist. More stuff to speed things up make the game more enjoyable. Hey I can dream!
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