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Shawleen

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10 Good
  1. Of course they can't set it up differently on different timezones, since the accounts and other general stuff are server-wide. That means they need to set the same time for all servers and being American, will use American time.
  2. That's another great idea! How do we convince those who decide stuff?
  3. In the game, I didn't notice any clipping, nor in the video posted above, so I think it would be fine.
  4. Well... I was unclear: I have 14 characters started, but so far I've only managed to get one to lvl 60. Most are stuck around lvl 40 and lvl 25. The reason being that it's sooo much mindless killing between story missions.
  5. When you level up your first character, it's awesome! When you level up the next character, you enjoy the new story that you haven't played. When you get to your fourth or fifth character, you are bored out of your mind with levelling, even if you still enjoy the story (which is awesome for all classes, truly). A suggestion, to decrease the mind-numbing grind of killing several thousand non-significant opponents while levelling up your 11th character, is to use Legacy level for XP bonus. That way, your next character levels up a little quicker than the previous. You can still enjoy the magnificent story, but you level up a bit quicker and can skip a few of the extra planet missions. This will probably also increase demands for extra character slots, which might bring some in extra money to the business. I've bought a couple of slots myself, just to experience the storyline for each class from male/female perspective. Anyway, my suggestion is to add a general XP bonus based on Legacy level. The formula could be something very simple, like XP multiplier equals Legacy/10 or something, perhaps decreasing slightly per level in the same way as the XP requirements increase per level. I'm sure some of the theorycrafters here on the forums can supply a nice formula. Still, I think you get my drift. I'm currently levelling my 14th character and I'm sooo bored. It detracts from the game experience so much that I no longer feel the joy and anticipation of logging on.
  6. If you add Shae Vizla's hair style to the cartel market, I will buy it. Promise!
  7. "Complained"? Awww... I wasn't complaining? Was I? That was a very good tip! Thank you!
  8. If you open "collections", you can see every item in game. Or, at least, that was what I thought.... If I go to customizations, I can't see all customizations available. Why is that? Does anyone know? Of course, I can always check on Dulfy or Torfashion or elswhere, but this bugs me a bit.
  9. Hey guys! That's very clarifying and exactly what I needed. Thank you!
  10. I've been trying to find fresh and relevant information about how to find purple mats, but failed, hence this post. I would like to know how the chances of finding a purple mat on a crew mission varies with "Abundant/Bountiful/Rich/Prosperous/Wealthy". I know that you get more green stuff the higher the level of the mission, but is there actually any chance of finding purple mats on an "abundant" mission or does it have to be "rich"? Also I'd like to know if/how the chances vary with companion affection. I did find two year old information about how the crit chance of a companion adds a matching percentage of critical success. Also that the base chance of critting is 10%. Anyway, any help from you experts out there, would be extremely welcome.
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