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Voblat

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  1. Does your replacement have any MMO experience at all?
  2. Gearing is what you do to play the game, not what the game is. Think about that, then tell me again why gearing up quickly is a problem.
  3. Has anyone given any thought to the implications of additional gear tiers being added on? I have. there are 2 options. The 1st is additional CXP levels on top of 300. This means that if you have an alt, or a new player hitting 70, you need to do 300 CXP levels BEFORE you start getting content appropriate gear, given that new content will be tailored to the latest tier. The second option means resetting CXP levels so that tier one introduces the 1st tier of the new gear and so on, so new 70's begin with the level 242 or whatever it happens to be. In which case, grinding to get to 300 right now will simply mean nothing and you start all over again. Probably sooner than you think. The players cannot win with this system whatever is chosen, but to highlight just how poor the design is, the devs cannot win either, they are guaranteed to lose subs through aliening players, whichever option is taken.
  4. Aside from my annoyance at A) not addressing the actual problem and B) including paid for boosts in all calculations to make it seem better than it is when talking to people already paying monthly to play I just want everyone to look at the above. Then remember - GC is supposed to be a simplified system because crystals were too complicated. It has become a farce.
  5. Sorry, this does nothing to fix the underlying problem. If you can go 40+ boxes opened with no useful pieces, as many of us have, whether those boxes come in 10 or 5 hours makes no difference. It still sucks either way and actively discourages people from playing. Also, please remember that you are talking to SUBSCRIBERS that pay a monthly fee. Including additional paid boosts in all your calculations as if we are expected to pay even more every month to fix your problem is downright insulting. I'm not an idiot, don't try and take me for one. In fact, that attitude of implicit deceit is worse than the system itself.
  6. Its probably aimed at solo players looking for a challenge, like me. But given with rng at the rate its going it would be about a year down the line before I have the gear to do it, I would call the thing a fail. Not the idea of master level, but like everything else, the reality is crippled by poor decisions from the design team elsewhere. Like gearing.
  7. Would it not have been prudent, never mind professional, to have thought of this before inflicting it on paying customers. And even then, do you really think waiting near on 3 months after inflicting it on paying customers to do anything about it is good customer service? It is not as if you don't know whats coming out of these crates. You guys created the loot table assigned to them.
  8. I never said there had been. I just pointed out that nothing has been said about drop rates, at all. Therefore, telling people that drop rates will double is wrong. We do not know how drop rates are affected until people get their hands on the new system. I am inventing nothing, merely asking you to stop doing so. We do no know what the drops will be like, that is all you need to say, because it is all we can say with the information available.
  9. Only if drop rates remain constant. Given we do not know this, then as i said, stop presenting speculation as reality, misinformation leads to disappointment when not met. Are there not enough disappointed people already on this forum?
  10. It would helpful if you stopped inventing things. He has not mentioned drop rates, merely the frequency of awarding a box. We have no idea if the drop rate per box is staying the same, falling or rising. Just that boxes will apparently come more frequently. Stop pretending speculation is reality.
  11. Create an 'event' that rewards people for creating 8 alts (not even counting the other 16 most long term players had at a minimum just to see all the stories and advanced classes). Then, on the very day that event ends, instigate a system that actively punishes you for playing more than one toon 2 months later, tell me that in another 2 months, you might have a plan to do something about it. And that is why I have cancelled my sub after being here from early access. Here is a hint, rng boxes will impede progress even if we are given a box a minute. They are the core problem, and any fix that does not remove them will not help stop the sub number freefall that is patently going on right now.
  12. If there is one thing you can rely on with this dev team, is that if they make a change, it will be worse than it was before. Making changes to things that work? No problem, meanwhile, no hood toggle, random explosions on your ship, companions lagging behind like a toddler having a tantrum all remain.
  13. I have just unsubbed, been here since early access. I was also the 335th person to create a forum account when the original forums launched, check my user ID(200+ of those before me were bioware themselves). I've enjoyed playing the game, although my friends all moved on during the original rng gearing fiasco that led to the cartel market and f2p model being brought in, and have played mostly solo since. Now there is just no way for me to gear all my toons, all those alts that the game, through the multiple stories and even DvL that rewarded me for having alts and lets not forget was live until the very day the introduced this new gearing. With group content largely irrelevant to me and no way to play all my toons effectively ( I manged 26 GC levels with no set pieces before giving up, its not worth the trouble) and no suitable answer on the stream I just cancelled. The very worst thing about this design, from bioware's perspective, is that they made me focus on the fact that I was expected to grind content I have been doing for 5 years to gain CXP to gear my toon today. In the case of Dromund Kaas heroics, I literally played them with the exact same toon the first day of early access at launch, 5 years ago. Gear is not the content, gear is a necessity for doing content, especially master level solo stuff. If I cant gear for master level single player content, then what is the point in paying for that single player content. I will not be playing f2p, I am just leaving. Edit: Forgot costs. 5 years and a bit at £8.99 a month, is £550 or so, I would guess I have spent another £100 at most on cartel coins, and I have a collectors edition game.
  14. It appears to be 'Days of the eternal grind for CXP'
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