Jump to content

Gnugthreeonefive

Members
  • Posts

    261
  • Joined

Reputation

10 Good

Personal Information

  • Occupation
    Games
  1. It's been said already, but just to reiterate: It's pretty simple: create a different carrot to play to win for than better gear, f.ex.: Prestige Alternate/cooler looking gear for higher rated players (several levels of this) Other vanity items and fun stuff .. and last but not least: make the game as fun as possible to play, so no carrot is needed in the first place. You know, like most FPS/RTS/other games where one player doesn't hold any gear advantage over another.
  2. This has been answered perfectly by countless players by now. RWZ need larger player pools, ie. cross-server matches. It would also benefit from being playable by groups smaller than 8, to further enhance the player pool. In general, the difference bwteen rated and normals isn't that "rated is more serious", it's simply a matchmaking system that takes ELO into account, resulting in better matchups according to skill, resulting in closer matches and more fun for all. Better looking rated gear or epeen rating scores is simply a byproduct, not the goal. I believe Bioware knows this, but couldn't get it ready in time. If we never get there, then I am ready to *facepalm*.
  3. I don't really understand those rankings, considering one of our PTs is top DPS literally 98%+ of the time in RWZ (100% in normal). They lose to Mara's 1v1, but simply put up better numbers overall every single time.
  4. This. It's just people who prefer being the best geared. I'd shrug it off and get to 50, which, contrary to nonsensical whining about imbalances (see above) is where the real PvP begins.
  5. This thread has been answered already. It is clear that the ranked pool isn't big enough. The strongest teams also get bored of facerolling weaker ones. We need cross-server RWZ. /thread
  6. I don't know what to say, other than I find GW2's pvp .... bad, while SWTOR's simply rocks. The ice skating sensation is especially off-putting.
  7. Actually, we bring 3. Sometimes we joke about bringing 8, but don't want to make ppl ragequit the game.
  8. Huh wha? TD is standard for a PT Pyro 4/6/31 build.
  9. I see a lot of whining, so I'd just like to contribute that our EU RP server has a fair number of decentranked teams, tho we wish we had more. Imo the planned things need doing: * Cross server ranked, to generate a large pool of players & teams, so ranking actually matters (affects pairings) * Solo ranked - altho solo players will get stomped when meeting a guild, hopefully gulid ratings will end up in the upper part of rankings, and solo ranked players will meet similar teams more often. In short, Ranked is great (a deeper, more challanging game), but the player pool needs to be larger for several reasons.
  10. How, exactly, is one better off standing still?
  11. I'm not sure what to say, other than I'm Valor 80 and have not experienced 1 or 2. Maybe being on a super computer and 50mb con helps *shrug* I'm not saying it's not happening to you :-/
  12. This. Neeeeeeeed them! We're having massive difficulties getting enough games going on our server, let alone vs different decent teams.
  13. So uhm.. when one finds a pistol one likes in the pic, how does one know what it's called and where to find it?
  14. Apart from the fact that there really aren't that many top Ranked Guilds around on each server to play eachother, despite the recent server merges. It needs cross-server to become truly meaningful.
×
×
  • Create New...