Those that played DAOC obviously know it was and still is the best PvP system out there. I would flock easily to a game with open world PvP that has a relic system, 3 realms and builds your character off 'realm abilities' you gain from PvP, on top of the playstyle/game play. While SW:TOR will not be exactly the same, it would be nice if they can lean DAOC's way. Everytime someone stops playing a new game (Age of Conan, WAR, Rift, WOW), they always come back to DAOC because the PvP is fun. SW:TOR is 10/10 in terms of RPG feel, soloing, PvE, storyline. PvP is what's going to get the low score and what better way to fix that than looking at the best PvP game out there as an example.